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Winner · Neeeeegeeeev's team

13

85 kills · 5 players

de_mirage · 35 min

23 rounds · 2026-01-21

Europe 5v5 Queue

Zer0_nip's team

10

81 kills · 5 players

Top fragger

Zer0_nip

21 kills

Top impact

cEl1--

98 ADR

Util damage

Neeeeegeeeev

180 HP

Weak spots this match

vs lifetime baseline
  • Zer0_nip

    HS % 33% (avg 42%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Neeeeegeeeev's team

8 · 5

cEl1--

L104

19/16/8 · 2253 dmg

ADR

98

HS%

79

K/D

1.19

Entry 4/0Multi 1Util 131AWP 1Pistol 2
HS % +41%ADR +17%

NyX-xx

L102

18/19/2 · 1873 dmg

ADR

81

HS%

44

K/D

0.95

Entry 4/0Multi 1Util 32AWP 4Pistol 5
K/D -9%

Neeeeegeeeev

L93

18/15/3 · 1615 dmg

ADR

70

HS%

33

K/D

1.20

Entry 3/0Multi 1Util 180Pistol 1

DyceXCS2

L91

17/16/5 · 1744 dmg

ADR

76

HS%

59

K/D

1.06

Entry 3/0Multi 3Util 52Pistol 2

Lordly

L93

13/15/3 · 1584 dmg

ADR

69

HS%

54

K/D

0.87

Entry 1/0Util 58

Zer0_nip's team

4 · 6

Zer0_nip

L94

21/13/3 · 1874 dmg

ADR

82

HS%

33

K/D

1.62

Multi 3Util 178AWP 4Pistol 4
HS % -21%K/D +46%

R1CHS7AR

L92

19/18/6 · 1918 dmg

ADR

83

HS%

63

K/D

1.06

Entry 3/0Util 116AWP 2Pistol 5

qpatr1k

L91

17/16/6 · 1836 dmg

ADR

80

HS%

59

K/D

1.06

Entry 2/0Multi 1Util 89Pistol 5

DonPudlon

L93

14/18/3 · 1621 dmg

ADR

71

HS%

64

K/D

0.78

Entry 3/0Util 23AWP 4Pistol 3

duusiciel

L10

10/20/4 · 1269 dmg

ADR

55

HS%

40

K/D

0.50

Util 78Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.