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vyat666's team

6

54 kills · 5 players

de_mirage · 32 min

19 rounds · 2026-02-16

Europe 5v5 Queue

Winner · nobrome's team

13

78 kills · 5 players

Top fragger

spadekss

20 kills

Top impact

spadekss

108 ADR

Util damage

claWpEEk-

225 HP

Weak spots this match

vs lifetime baseline
  • daytomorrow

    HS % 23% (avg 50%)

    -54%
  • daytomorrow

    K/D 0.87 (avg 1.20)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vyat666's team

4 · 2

-edwork

L101

16/15/0 · 1536 dmg

ADR

81

HS%

62

K/D

1.07

Entry 2/0Multi 1Util 10Pistol 6

reqw

L102

13/17/2 · 1275 dmg

ADR

67

HS%

46

K/D

0.76

Entry 1/0Multi 1Util 49AWP 4Pistol 4

nikich88

L102

11/16/1 · 936 dmg

ADR

49

HS%

64

K/D

0.69

Multi 1Util 44Pistol 5

hollowess

L10

9/16/6 · 1445 dmg

ADR

76

HS%

78

K/D

0.56

Entry 1/0Util 38Pistol 4

vyat666

L101

5/15/9 · 1166 dmg

ADR

61

HS%

100

K/D

0.33

Entry 2/0Util 7Pistol 1

nobrome's team

8 · 5

spadekss

L104

20/10/3 · 2058 dmg

ADR

108

HS%

55

K/D

2.00

Entry 2/0Multi 2Util 53AWP 3Pistol 4

nobrome

L102

18/10/1 · 1620 dmg

ADR

85

HS%

50

K/D

1.80

Entry 4/0Multi 2Util 49AWP 7Pistol 3

claWpEEk-

L101

14/9/10 · 1819 dmg

ADR

96

HS%

50

K/D

1.56

Entry 3/0Multi 1Util 225Pistol 3

GojoSatoru

L102

13/10/4 · 1411 dmg

ADR

74

HS%

46

K/D

1.30

Entry 3/0Util 93Pistol 3

daytomorrow

L104

13/15/11 · 1518 dmg

ADR

80

HS%

23

K/D

0.87

Entry 1/0Multi 2Util 157Pistol 2
HS % -54%K/D -27%

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.