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Winner · RemiXjusz's team

16

117 kills · 5 players

de_dust2 · 48 min

30 rounds · 2026-05-23

Europe 5v5 Queue

GabrieLus's team

14

108 kills · 5 players

Top fragger

GabrieLus

42 kills

Top impact

GabrieLus

134 ADR

Util damage

GabrieLus

254 HP

Weak spots this match

vs lifetime baseline
  • GabrieLus

    HS % 33% (avg 47%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RemiXjusz's team

5 · 7 · OT 4

ch33se

L73

28/19/7 · 3057 dmg

ADR

102

HS%

61

K/D

1.47

Entry 2/0Multi 1Util 105AWP 2Pistol 6

Macit

L63

25/22/4 · 2415 dmg

ADR

81

HS%

44

K/D

1.14

Entry 4/0Multi 2Util 3AWP 7Pistol 5

ClirimM

L72

24/22/10 · 2699 dmg

ADR

90

HS%

38

K/D

1.09

Entry 3/0Multi 2Util 57AWP 3Pistol 8

RemiXjusz

L85

23/21/4 · 2456 dmg

ADR

82

HS%

30

K/D

1.10

Entry 3/0Multi 3Util 22AWP 2Pistol 4

Schaaatzi

L43

17/25/8 · 1939 dmg

ADR

65

HS%

41

K/D

0.68

Multi 1Util 214Pistol 2

GabrieLus's team

7 · 5 · OT 2

GabrieLus

L89

42/19/7 · 4026 dmg

ADR

134

HS%

33

K/D

2.21

Entry 9/0Multi 8Util 254AWP 20Pistol 1
HS % -30%K/D +110%ADR +57%

SARI570

L83

23/24/10 · 2592 dmg

ADR

86

HS%

65

K/D

0.96

Entry 4/0Multi 2Util 161AWP 1Pistol 7

i17p

L5

18/22/9 · 2365 dmg

ADR

79

HS%

39

K/D

0.82

Entry 2/0Util 20Pistol 4

Gokturk53

L42

13/26/6 · 1493 dmg

ADR

50

HS%

54

K/D

0.50

Entry 2/0Util 45AWP 2Pistol 2

OnETaP-Ace

L6

12/26/7 · 1547 dmg

ADR

52

HS%

58

K/D

0.46

Entry 1/0Util 8AWP 1Pistol 3

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.