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Winner · KindaScary's team

13

69 kills · 5 players

de_inferno · 32 min

17 rounds · 2026-05-31

Europe 5v5 Queue

Hitterz's team

4

56 kills · 5 players

Top fragger

nonkis

22 kills

Top impact

nonkis

128 ADR

Util damage

lleekk00

147 HP

Weak spots this match

vs lifetime baseline
  • -ForaiT-

    HS % 44% (avg 53%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KindaScary's team

8 · 5

nonkis

L104

22/10/5 · 2170 dmg

ADR

128

HS%

55

K/D

2.20

Entry 3/0Multi 2Util 4AWP 6Pistol 5
K/D +106%ADR +60%

KindaScary

L102

15/9/3 · 1563 dmg

ADR

92

HS%

47

K/D

1.67

Multi 1Util 7Pistol 2

1NBR0KES

L104

13/11/4 · 1336 dmg

ADR

79

HS%

77

K/D

1.18

Entry 2/0Util 32Pistol 1
HS % +51%K/D +9%

lleekk00

L102

10/15/3 · 1174 dmg

ADR

69

HS%

70

K/D

0.67

Entry 2/0Multi 1Util 147Pistol 5

sdejoward

L101

9/12/4 · 1175 dmg

ADR

69

HS%

78

K/D

0.75

Util 73

Hitterz's team

4 · 0

-ForaiT-

L101

16/14/0 · 1608 dmg

ADR

95

HS%

44

K/D

1.14

Entry 3/0Multi 2Util 34AWP 1Pistol 2
HS % -17%ADR +26%K/D +15%

-CEMEN_BAKIN

L102

14/13/2 · 1438 dmg

ADR

85

HS%

50

K/D

1.08

Entry 4/0Util 91AWP 1Pistol 2

Hitterz

L101

11/15/3 · 1319 dmg

ADR

78

HS%

64

K/D

0.73

Multi 1Pistol 2

flaykee_

L10

9/11/5 · 999 dmg

ADR

59

HS%

22

K/D

0.82

Entry 1/0Util 97AWP 2Pistol 2

tr1sogyso4ca

L10

6/16/2 · 751 dmg

ADR

44

HS%

67

K/D

0.38

Entry 2/0Util 79AWP 1Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.