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LuqSTAR's team

10

80 kills · 5 players

de_nuke · 33 min

23 rounds · 2026-05-25

Europe 5v5 Queue

Winner · Ratski's team

13

84 kills · 5 players

Top fragger

kamikazeit

22 kills

Top impact

kamikazeit

99 ADR

Util damage

LuqSTAR

174 HP

Weak spots this match

vs lifetime baseline
  • khazad-dum

    K/D 0.71 (avg 1.25)

    -43%
  • khazad-dum

    ADR 63 (avg 92)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LuqSTAR's team

6 · 4

C4rl0_F357

L52

20/16/7 · 2167 dmg

ADR

94

HS%

45

K/D

1.25

Util 36Pistol 1
K/D +54%ADR +38%

LuqSTAR

L84

19/18/9 · 2134 dmg

ADR

93

HS%

42

K/D

1.06

Entry 2/0Multi 3Util 174Pistol 1

donyn_N2

L63

19/17/3 · 1893 dmg

ADR

82

HS%

68

K/D

1.12

Entry 4/0Multi 3Util 56AWP 1Pistol 3

khazad-dum

L71

12/17/7 · 1443 dmg

ADR

63

HS%

42

K/D

0.71

Entry 2/0Util 99Pistol 2
K/D -43%ADR -32%

-NSG-

L7

10/16/3 · 1289 dmg

ADR

56

HS%

40

K/D

0.62

AWP 1Pistol 3

Ratski's team

6 · 7

kamikazeit

L76

22/16/4 · 2266 dmg

ADR

99

HS%

64

K/D

1.38

Entry 5/0Multi 3Util 122Pistol 5

Ratski

L81

20/17/8 · 2184 dmg

ADR

95

HS%

45

K/D

1.18

Entry 2/0Multi 1Util 102Pistol 2

SkeptoBismol

3

18/16/6 · 1855 dmg

ADR

81

HS%

50

K/D

1.12

Entry 1/0Multi 1Util 22Pistol 6

CR0K0

L71

12/18/4 · 1318 dmg

ADR

57

HS%

42

K/D

0.67

Entry 4/0Pistol 2

xRitchie

L52

12/15/4 · 1326 dmg

ADR

58

HS%

42

K/D

0.80

Entry 3/0Util 16AWP 3Pistol 1

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.