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SrFreddie's team

11

78 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-02-17

South America 5V5 Queue

Winner · zxlPedrin1's team

13

90 kills · 5 players

Top fragger

SrWeeD2

28 kills

Top impact

Pdr117

126 ADR

Util damage

Thurzin1

291 HP

Weak spots this match

vs lifetime baseline
  • SrWeeD2

    HS % 32% (avg 41%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SrFreddie's team

6 · 5

SrWeeD2

L85

28/16/5 · 2628 dmg

ADR

110

HS%

32

K/D

1.75

Entry 1/0Multi 5Util 72AWP 6Pistol 7
HS % -22%K/D +28%ADR +16%

SrFreddie

L72

18/17/4 · 1887 dmg

ADR

79

HS%

61

K/D

1.06

Entry 6/0Multi 1AWP 5Pistol 3

H3r0n_

L41

15/20/6 · 1769 dmg

ADR

74

HS%

27

K/D

0.75

Entry 3/0Multi 1Util 73Pistol 1

iiiKone

L21

9/17/2 · 762 dmg

ADR

32

HS%

0

K/D

0.53

Util 94

Firetech_

L62

8/21/8 · 1302 dmg

ADR

54

HS%

38

K/D

0.38

Util 61AWP 1Pistol 1

zxlPedrin1's team

6 · 7

Pdr117

L66

27/17/7 · 3012 dmg

ADR

126

HS%

59

K/D

1.59

Entry 8/0Multi 4Util 43Pistol 4

Thurzin1

L52

22/12/2 · 1778 dmg

ADR

74

HS%

59

K/D

1.83

Entry 2/0Multi 3Util 291AWP 1Pistol 4

zxlPedrin1

L83

21/15/5 · 2351 dmg

ADR

98

HS%

33

K/D

1.40

Entry 2/0Multi 3Util 22AWP 5Pistol 4

_iKEDa_

L41

14/18/7 · 1491 dmg

ADR

62

HS%

50

K/D

0.78

Entry 2/0Multi 1Util 15Pistol 8

tonin77bala

L41

6/17/6 · 1084 dmg

ADR

45

HS%

50

K/D

0.35

Util 83Pistol 1

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.