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Winner · G-0-A-T's team

13

73 kills · 5 players

de_dust2 · 27 min

18 rounds · 2026-05-28

Europe 5v5 Queue

Grexu's team

5

55 kills · 5 players

Top fragger

-ajdarEZ

26 kills

Top impact

-ajdarEZ

129 ADR

Util damage

Zizoouuu

175 HP

Weak spots this match

vs lifetime baseline
  • KosherFish

    K/D 0.90 (avg 1.13)

    -20%
  • KosherFish

    ADR 68 (avg 83)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

G-0-A-T's team

7 · 6

-ajdarEZ

L106

26/14/2 · 2318 dmg

ADR

129

HS%

65

K/D

1.86

Entry 6/0Multi 3Util 116AWP 4Pistol 5

Vincenzo-

L104

18/12/5 · 1876 dmg

ADR

104

HS%

67

K/D

1.50

Entry 2/0Multi 1Util 33Pistol 7

G-0-A-T

L10

12/9/4 · 1504 dmg

ADR

84

HS%

58

K/D

1.33

Entry 2/0Util 164AWP 3Pistol 3

KosherFish

L102

9/10/6 · 1217 dmg

ADR

68

HS%

44

K/D

0.90

Util 42Pistol 1
K/D -20%ADR -18%

ILuzzy-

L101

8/11/5 · 1197 dmg

ADR

67

HS%

38

K/D

0.73

Entry 1/0Multi 1Util 22Pistol 3

Grexu's team

5 · 0

Zizoouuu

L102

15/14/1 · 1758 dmg

ADR

98

HS%

73

K/D

1.07

Entry 2/0Multi 1Util 175Pistol 3

qoblaa

L102

11/14/3 · 1186 dmg

ADR

66

HS%

82

K/D

0.79

Entry 1/0Multi 1Util 69AWP 2Pistol 3

Grexu

L101

11/15/5 · 1233 dmg

ADR

69

HS%

64

K/D

0.73

Entry 2/0Util 2AWP 1Pistol 3

renzu

L10

11/15/5 · 1649 dmg

ADR

92

HS%

45

K/D

0.73

Entry 1/0Util 99Pistol 2

Kalamart

L9

7/15/1 · 601 dmg

ADR

33

HS%

57

K/D

0.47

Entry 1/0Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.