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PapaKanny's team

8

75 kills · 5 players

de_anubis · 38 min

21 rounds · 2026-05-30

Europe 5v5 Queue

Winner · killwars's team

13

84 kills · 5 players

Top fragger

killwars

21 kills

Top impact

killwars

100 ADR

Util damage

Guts_0

212 HP

Weak spots this match

vs lifetime baseline
  • Guts_0

    K/D 0.94 (avg 1.17)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PapaKanny's team

5 · 3

1RM

L103

18/16/2 · 1597 dmg

ADR

76

HS%

56

K/D

1.12

Entry 2/0Util 81AWP 2Pistol 2
HS % +19%

zurrp

L103

18/15/10 · 1985 dmg

ADR

95

HS%

67

K/D

1.20

Entry 3/0Multi 1Util 97AWP 2Pistol 4

-o_O-

L102

17/18/4 · 2067 dmg

ADR

98

HS%

47

K/D

0.94

Entry 3/0Util 104Pistol 2

Riffy

L10

12/16/2 · 1070 dmg

ADR

51

HS%

42

K/D

0.75

Entry 1/0Util 74AWP 6Pistol 2

PapaKanny

L10

10/19/7 · 1488 dmg

ADR

71

HS%

70

K/D

0.53

Entry 4/0Util 207Pistol 3

killwars's team

7 · 6

killwars

L102

21/18/5 · 2105 dmg

ADR

100

HS%

52

K/D

1.17

Entry 5/0Multi 1Util 64AWP 3Pistol 4

dim0fey

L104

18/13/2 · 1698 dmg

ADR

81

HS%

50

K/D

1.38

Multi 1Util 113Pistol 6
K/D +38%

romanice

L103

15/13/5 · 1456 dmg

ADR

69

HS%

33

K/D

1.15

Entry 1/0Multi 1Util 101AWP 1

MousssssS

L102

15/15/8 · 1867 dmg

ADR

89

HS%

47

K/D

1.00

Entry 2/0Multi 1Util 185AWP 1
ADR +9%

Guts_0

L102

15/16/8 · 1799 dmg

ADR

86

HS%

60

K/D

0.94

Multi 1Util 212AWP 2Pistol 6
K/D -20%HS % +13%

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.