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Iquique's team

4

52 kills · 5 players

de_dust2 · 33 min

17 rounds · 2026-06-03

South America 5V5 Queue

Winner · dr1min's team

13

73 kills · 5 players

Top fragger

anyonecl

21 kills

Top impact

anyonecl

119 ADR

Util damage

GammaKloss

121 HP

Weak spots this match

vs lifetime baseline
  • razzuke

    HS % 38% (avg 51%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Iquique's team

3 · 1

razzuke

L41

13/14/0 · 1408 dmg

ADR

83

HS%

38

K/D

0.93

Entry 1/0Multi 1Util 9AWP 2Pistol 6
HS % -25%ADR +13%

rod051

L5

11/15/3 · 1048 dmg

ADR

62

HS%

36

K/D

0.73

Entry 2/0Pistol 5

Hueviteck

L61

10/15/6 · 1484 dmg

ADR

87

HS%

80

K/D

0.67

Entry 2/0Util 89Pistol 3

Iquique

L62

9/15/3 · 1273 dmg

ADR

75

HS%

33

K/D

0.60

Entry 3/0Multi 1AWP 1Pistol 2

MalariaVegan

L3

9/15/1 · 1042 dmg

ADR

61

HS%

67

K/D

0.60

Entry 1/0Multi 1Util 12Pistol 3

dr1min's team

9 · 4

anyonecl

7

21/7/3 · 2020 dmg

ADR

119

HS%

38

K/D

3.00

Entry 1/0Multi 3Util 108Pistol 1

GammaKloss

3

20/11/5 · 1836 dmg

ADR

108

HS%

40

K/D

1.82

Entry 1/0Multi 2Util 121AWP 3Pistol 2
K/D +13%ADR +8%

dr1min

L32

15/12/6 · 1501 dmg

ADR

88

HS%

33

K/D

1.25

Entry 2/0Multi 2Util 5AWP 3Pistol 3

BbLeSwagger

L51

10/13/7 · 1196 dmg

ADR

70

HS%

50

K/D

0.77

Entry 2/0Util 62AWP 1

ElGordoNed

L5

7/11/8 · 1104 dmg

ADR

65

HS%

0

K/D

0.64

Entry 2/0Util 42AWP 4

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.