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Winner · BOT_B's team

13

82 kills · 5 players

de_dust2 · 32 min

20 rounds · 2026-03-03

North America 5V5 Queue

Keolasta's team

7

71 kills · 5 players

Top fragger

BOT_B

22 kills

Top impact

BOT_B

119 ADR

Util damage

-0J0-_G3rmS_

166 HP

Weak spots this match

vs lifetime baseline
  • anexo-antrax

    HS % 33% (avg 46%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BOT_B's team

9 · 4

BOT_B

L95

22/14/11 · 2373 dmg

ADR

119

HS%

55

K/D

1.57

Entry 4/0Multi 3Util 128Pistol 3

anexo-antrax

L85

18/13/6 · 1741 dmg

ADR

87

HS%

33

K/D

1.38

Entry 2/0Multi 3Util 54AWP 6Pistol 9
HS % -28%K/D +23%

-0J0-_G3rmS_

L82

18/14/3 · 1653 dmg

ADR

83

HS%

44

K/D

1.29

Entry 2/0Multi 1Util 166AWP 1Pistol 2

Boom_skii

L6

13/15/10 · 1602 dmg

ADR

80

HS%

23

K/D

0.87

Entry 2/0Multi 1Util 87Pistol 2

AZRAE2L

L71

11/15/8 · 1285 dmg

ADR

64

HS%

64

K/D

0.73

Util 109AWP 1Pistol 2

Keolasta's team

3 · 4

Keolasta

L93

20/15/3 · 1775 dmg

ADR

89

HS%

55

K/D

1.33

Entry 3/0Multi 2AWP 2Pistol 4
K/D -9%

DAVIDXBD

L72

19/18/4 · 1976 dmg

ADR

99

HS%

42

K/D

1.06

Entry 4/0Multi 2Util 17AWP 1Pistol 1

GabSax

L71

14/14/1 · 1303 dmg

ADR

65

HS%

57

K/D

1.00

Multi 1Util 43Pistol 3

-Tsukuyomi7

L81

10/17/5 · 1491 dmg

ADR

75

HS%

50

K/D

0.59

Entry 2/0Util 61

lDrama

L6

8/18/7 · 1348 dmg

ADR

67

HS%

75

K/D

0.44

Entry 1/0Multi 1Util 26Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.