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DarkTrident's team

10

73 kills · 5 players

de_nuke · 39 min

23 rounds · 2026-05-14

Europe 5v5 Queue

Winner · -wolfgang-'s team

13

79 kills · 5 players

Top fragger

SAM1CH189

20 kills

Top impact

Sotir0w

92 ADR

Util damage

MamUUt

259 HP

Weak spots this match

vs lifetime baseline
  • IziXim

    K/D 0.71 (avg 1.10)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DarkTrident's team

2 · 8

SAM1CH189

L83

20/15/0 · 1806 dmg

ADR

79

HS%

60

K/D

1.33

Entry 4/0Multi 3Util 2AWP 1Pistol 6

Reveng

L102

16/14/0 · 1616 dmg

ADR

70

HS%

50

K/D

1.14

Multi 1Util 41AWP 4Pistol 2

DarkTrident

L102

14/19/8 · 1996 dmg

ADR

87

HS%

79

K/D

0.74

Entry 4/0Multi 1Util 85Pistol 1

IziXim

L82

12/17/4 · 1671 dmg

ADR

73

HS%

58

K/D

0.71

Entry 3/0Multi 1Util 80Pistol 1
K/D -35%ADR -9%HS % +23%

Countter

L91

11/15/4 · 1203 dmg

ADR

52

HS%

18

K/D

0.73

Entry 2/0AWP 2Pistol 1

-wolfgang-'s team

10 · 3

muffin0v

L64

19/14/1 · 1430 dmg

ADR

62

HS%

16

K/D

1.36

Entry 1/0Multi 1Util 21AWP 7Pistol 6

Sotir0w

L92

18/15/5 · 2105 dmg

ADR

92

HS%

39

K/D

1.20

Entry 5/0Multi 1Util 19AWP 13

-wolfgang-

L104

17/15/8 · 2054 dmg

ADR

89

HS%

41

K/D

1.13

Entry 1/0Multi 1Util 173Pistol 1

MamUUt

L83

17/15/6 · 1976 dmg

ADR

86

HS%

53

K/D

1.13

Entry 2/0Util 259Pistol 2

hlopaczyna

L10

8/14/7 · 1146 dmg

ADR

50

HS%

62

K/D

0.57

Entry 1/0Util 180Pistol 2

Half-by-half

First half

2 · 10

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.