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Winner · rpu6a6acuHa's team

1

81 kills · 5 players

de_anubis · 36 min

1 rounds · 2025-06-08

Europe 5v5 Queue

fudgeOG's team

0

64 kills · 5 players

Top fragger

-D_E_A_T_H

23 kills

Top impact

-D_E_A_T_H

116 ADR

Util damage

rpu6a6acuHa

182 HP

Weak spots this match

vs lifetime baseline
  • 2Bk_

    K/D 0.65 (avg 1.28)

    -49%
  • -marevo

    HS % 33% (avg 46%)

    -28%
  • 2Bk_

    ADR 67 (avg 89)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rpu6a6acuHa's team

9 · 4

-D_E_A_T_H

L84

23/13/3 · 2439 dmg

ADR

116

HS%

48

K/D

1.77

Entry 3/0Multi 2Util 94Pistol 2

cepera

L94

18/15/5 · 2083 dmg

ADR

99

HS%

39

K/D

1.20

Entry 4/0Multi 1Pistol 3

fly_Steam

L82

15/15/8 · 1573 dmg

ADR

75

HS%

53

K/D

1.00

Entry 3/0Multi 1Util 11Pistol 3

rpu6a6acuHa

L73

13/11/2 · 1191 dmg

ADR

57

HS%

62

K/D

1.18

Entry 1/0Multi 1Util 182Pistol 2

-marevo

L8

12/10/7 · 1590 dmg

ADR

76

HS%

33

K/D

1.20

Entry 1/0Util 112Pistol 1
HS % -28%ADR -11%

fudgeOG's team

3 · 5

KabaniyXvost

L91

16/16/4 · 1645 dmg

ADR

78

HS%

62

K/D

1.00

Entry 4/0Util 178Pistol 7

9anyway

L73

15/16/3 · 1929 dmg

ADR

92

HS%

47

K/D

0.94

Entry 3/0Multi 1Util 25Pistol 4

fudgeOG

L83

14/18/4 · 1491 dmg

ADR

71

HS%

36

K/D

0.78

Multi 2Pistol 2

2Bk_

L81

11/17/5 · 1412 dmg

ADR

67

HS%

45

K/D

0.65

Multi 1Util 122Pistol 1
K/D -49%ADR -25%

allahuaakbar

L6

8/14/5 · 1242 dmg

ADR

59

HS%

50

K/D

0.57

Entry 2/0Util 106AWP 2Pistol 4

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.