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Huurre's team

7

67 kills · 5 players

de_dust2 · 27 min

20 rounds · 2026-05-29

OFFSEASON 1-10

Winner · SuperSpike23's team

13

79 kills · 5 players

Top fragger

SuperSpike23

26 kills

Top impact

SuperSpike23

122 ADR

Util damage

SuperSpike23

201 HP

Weak spots this match

vs lifetime baseline
  • Sahlaman

    K/D 0.56 (avg 1.14)

    -51%
  • kebu123

    HS % 33% (avg 50%)

    -34%
  • Sahlaman

    ADR 55 (avg 82)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Huurre's team

5 · 2

Huurre

L102

20/16/2 · 1817 dmg

ADR

91

HS%

45

K/D

1.25

Entry 3/0Util 21AWP 8Pistol 2

Dgm---

L92

15/14/4 · 1809 dmg

ADR

90

HS%

80

K/D

1.07

Entry 3/0Pistol 3

kebu123

L73

15/16/2 · 1669 dmg

ADR

83

HS%

33

K/D

0.94

Entry 2/0Util 86AWP 2Pistol 3
HS % -34%K/D -10%

Sahlaman

L10

9/16/6 · 1106 dmg

ADR

55

HS%

67

K/D

0.56

Entry 2/0Util 38Pistol 7
K/D -51%ADR -33%HS % +24%

83nkku

L6

8/17/5 · 1120 dmg

ADR

56

HS%

50

K/D

0.47

Util 59Pistol 1

SuperSpike23's team

7 · 6

SuperSpike23

L106

26/12/3 · 2445 dmg

ADR

122

HS%

62

K/D

2.17

Entry 2/0Multi 2Util 201AWP 4Pistol 4

jeqo

L103

21/12/12 · 2226 dmg

ADR

111

HS%

43

K/D

1.75

Entry 2/0Multi 3Util 101AWP 4Pistol 4

-nate666

L74

15/11/5 · 1679 dmg

ADR

84

HS%

47

K/D

1.36

Entry 2/0Multi 2Util 26Pistol 3

Nibusgi

L10

11/15/8 · 1330 dmg

ADR

67

HS%

73

K/D

0.73

Entry 3/0Util 130AWP 1Pistol 4

Miikkasi

L7

6/17/2 · 726 dmg

ADR

36

HS%

50

K/D

0.35

Entry 1/0

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.