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XoRRek's team

0

60 kills · 5 players

de_mirage · 34 min

1 rounds · 2025-06-16

Europe 5v5 Queue

Winner · lironyy's team

1

83 kills · 5 players

Top fragger

22cft

23 kills

Top impact

22cft

142 ADR

Util damage

22cft

224 HP

Weak spots this match

vs lifetime baseline
  • tatarik2009

    ADR 47 (avg 96)

    -52%
  • tatarik2009

    K/D 0.73 (avg 1.30)

    -44%
  • tatarik2009

    HS % 36% (avg 47%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

XoRRek's team

4 · 3

XoRRek

L62

15/15/2 · 1749 dmg

ADR

87

HS%

40

K/D

1.00

Entry 1/0Multi 2Util 92AWP 6Pistol 7

Triplzz444

L72

14/17/3 · 1479 dmg

ADR

74

HS%

71

K/D

0.82

Entry 3/0Util 17Pistol 7

skripTTTTTT

L92

13/19/2 · 1555 dmg

ADR

78

HS%

77

K/D

0.68

Entry 2/0Multi 1Util 28Pistol 5

HELFIGGER

L61

10/17/5 · 1357 dmg

ADR

68

HS%

70

K/D

0.59

Entry 2/0Util 131AWP 2

Oshmyan

L7

8/15/0 · 921 dmg

ADR

46

HS%

75

K/D

0.53

Entry 1/0Util 43AWP 3Pistol 1

lironyy's team

8 · 5

22cft

L94

23/13/12 · 2834 dmg

ADR

142

HS%

30

K/D

1.77

Entry 5/0Multi 3Util 224AWP 6Pistol 3

lironyy

L64

20/10/2 · 1786 dmg

ADR

89

HS%

40

K/D

2.00

Entry 2/0Multi 2Util 192Pistol 4

arsEC_

L8

16/10/5 · 1561 dmg

ADR

78

HS%

62

K/D

1.60

Entry 2/0Util 37AWP 6Pistol 1

Stopdakwy

L64

13/13/6 · 1510 dmg

ADR

76

HS%

38

K/D

1.00

Entry 2/0AWP 4Pistol 3

tatarik2009

L61

11/15/4 · 931 dmg

ADR

47

HS%

36

K/D

0.73

Multi 1Util 204AWP 1Pistol 2
ADR -52%K/D -44%

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.