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Winner · xtils's team

13

79 kills · 5 players

de_anubis · 37 min

20 rounds · 2026-06-15

Europe 5v5 Queue

Pavilxxx's team

7

65 kills · 5 players

Top fragger

xtils

20 kills

Top impact

Pavilxxx

105 ADR

Util damage

_SAT_URN_

267 HP

Weak spots this match

vs lifetime baseline
  • xtils

    HS % 20% (avg 48%)

    -58%
  • Max0rik

    HS % 25% (avg 45%)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

xtils's team

8 · 5

xtils

L93

20/14/2 · 1665 dmg

ADR

83

HS%

20

K/D

1.43

Entry 2/0Multi 2Util 24Pistol 3
HS % -58%K/D +15%

Max0rik

L91

16/11/7 · 1710 dmg

ADR

86

HS%

25

K/D

1.45

Entry 1/0Multi 1Util 66AWP 3Pistol 2
HS % -44%K/D +17%

Veretesha

L94

16/15/3 · 1762 dmg

ADR

88

HS%

62

K/D

1.07

Entry 5/0Util 72Pistol 1

ethancuo

L92

14/12/2 · 1381 dmg

ADR

69

HS%

50

K/D

1.17

Entry 4/0Util 92AWP 5Pistol 4

_SAT_URN_

L83

13/13/14 · 1945 dmg

ADR

97

HS%

54

K/D

1.00

Entry 1/0Util 267Pistol 2

Pavilxxx's team

4 · 3

Pavilxxx

L101

18/16/4 · 2095 dmg

ADR

105

HS%

44

K/D

1.12

Entry 2/0Multi 2Util 73AWP 5Pistol 3
ADR +25%

kabachok_top

L92

16/15/4 · 1639 dmg

ADR

82

HS%

62

K/D

1.07

Entry 3/0Multi 2Util 55Pistol 3

FruzyakaEZ

L93

12/15/1 · 1256 dmg

ADR

63

HS%

33

K/D

0.80

Entry 1/0Multi 1Util 57Pistol 5

Animasik11

L61

11/17/4 · 1512 dmg

ADR

76

HS%

45

K/D

0.65

Pistol 1

b4rik

8/16/5 · 1212 dmg

ADR

61

HS%

38

K/D

0.50

Entry 1/0Util 1Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.