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Winner · reaLity's team

13

77 kills · 5 players

de_dust2 · 35 min

23 rounds · 2026-05-26

North America 5V5 Queue

IAMBISAKOL's team

10

83 kills · 5 players

Top fragger

IAMBISAKOL

23 kills

Top impact

IAMBISAKOL

109 ADR

Util damage

BudJeet

178 HP

Weak spots this match

vs lifetime baseline
  • Zeafling

    K/D 0.94 (avg 1.20)

    -22%
  • Zeafling

    ADR 57 (avg 69)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

reaLity's team

7 · 6

kor-_

L92

19/17/6 · 2075 dmg

ADR

90

HS%

42

K/D

1.12

Entry 1/0Multi 1Util 137

reaLity

L104

18/14/4 · 2040 dmg

ADR

89

HS%

50

K/D

1.29

Entry 3/0Multi 3Util 61AWP 11Pistol 5

ImTamere

L92

17/19/7 · 2100 dmg

ADR

91

HS%

41

K/D

0.89

Entry 3/0Multi 2Util 111AWP 1

Zeafling

L83

15/16/3 · 1300 dmg

ADR

57

HS%

47

K/D

0.94

Entry 2/0Multi 2Util 20AWP 3Pistol 1
K/D -22%ADR -18%HS % +24%

Casany

L92

8/17/6 · 1044 dmg

ADR

45

HS%

50

K/D

0.47

Entry 1/0Util 64Pistol 1

IAMBISAKOL's team

5 · 5

IAMBISAKOL

L82

23/14/6 · 2507 dmg

ADR

109

HS%

57

K/D

1.64

Entry 4/0Multi 3Util 92AWP 5Pistol 4

BudJeet

L103

22/14/4 · 2090 dmg

ADR

91

HS%

41

K/D

1.57

Entry 3/0Multi 2Util 178Pistol 2

Se-An

L101

16/16/4 · 1645 dmg

ADR

72

HS%

69

K/D

1.00

Entry 2/0Multi 1Util 11AWP 3Pistol 2

francis

L72

12/18/4 · 1208 dmg

ADR

53

HS%

58

K/D

0.67

Entry 2/0Util 137Pistol 2

hoolgn

L92

10/16/8 · 1696 dmg

ADR

74

HS%

50

K/D

0.62

Entry 2/0Multi 1Util 46Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.