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beams-'s team

13

107 kills · 5 players

de_dust2 · 45 min

29 rounds · 2026-06-04

Europe 5v5 Queue

Winner · -v1vi's team

16

119 kills · 5 players

Top fragger

Timortis

28 kills

Top impact

beams-

107 ADR

Util damage

RushbiNNNN

330 HP

Weak spots this match

vs lifetime baseline
  • K4HR4MAN

    HS % 42% (avg 61%)

    -31%
  • 2ez4trigger

    K/D 1.00 (avg 1.27)

    -21%
  • beams-

    K/D 1.12 (avg 1.39)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

beams-'s team

9 · 3 · OT 1

beams-

L104

27/24/13 · 3098 dmg

ADR

107

HS%

56

K/D

1.12

Entry 4/0Multi 2Util 145AWP 1Pistol 4
K/D -19%HS % +27%

ElSapas337

L83

24/24/8 · 2508 dmg

ADR

87

HS%

54

K/D

1.00

Entry 6/0Multi 1Util 160AWP 2Pistol 3
HS % +15%ADR +14%

2ez4trigger

L72

22/22/4 · 2009 dmg

ADR

69

HS%

50

K/D

1.00

Entry 2/0Multi 2Util 156AWP 3Pistol 5
K/D -21%HS % +14%

L0n3ly

L73

19/26/8 · 2192 dmg

ADR

76

HS%

68

K/D

0.73

Entry 1/0Util 38Pistol 2

Furao

L101

15/23/11 · 2010 dmg

ADR

69

HS%

47

K/D

0.65

Entry 3/0Util 173Pistol 3

-v1vi's team

3 · 9 · OT 4

Timortis

6

28/20/8 · 2790 dmg

ADR

96

HS%

43

K/D

1.40

Entry 2/0Multi 4Util 137AWP 1Pistol 3

RushbiNNNN

L103

26/21/6 · 2869 dmg

ADR

99

HS%

46

K/D

1.24

Entry 4/0Multi 2Util 330Pistol 1

Kaju-x

L103

26/21/8 · 2699 dmg

ADR

93

HS%

62

K/D

1.24

Entry 5/0Multi 1Util 117AWP 1Pistol 2

K4HR4MAN

L82

24/24/11 · 2644 dmg

ADR

91

HS%

42

K/D

1.00

Entry 1/0Multi 3Util 51AWP 1Pistol 3
HS % -31%ADR +13%

-v1vi

L82

15/21/5 · 1592 dmg

ADR

55

HS%

27

K/D

0.71

Entry 1/0Util 119Pistol 2

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.