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Winner · The Clubhouse

2

88 kills · 5 players

de_mirage · 33 min

2 rounds · 2026-05-27

S57 NA Open9-10 Central - Playoffs B

Dats Tuff

0

83 kills · 5 players

Top fragger

NoobLess

26 kills

Top impact

DCReaper

104 ADR

Util damage

NeonD2

499 HP

Weak spots this match

vs lifetime baseline
  • khAannnN

    K/D 0.67 (avg 1.06)

    -37%
  • Kicn

    K/D 0.88 (avg 1.05)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

The Clubhouse

6 · 7

bozo_dark

L103

24/17/1 · 2181 dmg

ADR

91

HS%

25

K/D

1.41

Entry 4/0Multi 2Util 51AWP 15Pistol 6

NeonD2

5

22/17/9 · 2353 dmg

ADR

98

HS%

45

K/D

1.29

Multi 3Util 499Pistol 8

Griffin0g

L101

15/18/7 · 1817 dmg

ADR

76

HS%

53

K/D

0.83

Entry 4/0Multi 1Util 35AWP 3Pistol 2

Kicn

L92

14/16/11 · 1794 dmg

ADR

75

HS%

64

K/D

0.88

Entry 2/0Util 95Pistol 7
K/D -16%HS % +68%

Burby

L82

13/17/5 · 1300 dmg

ADR

54

HS%

15

K/D

0.76

Entry 1/0Util 107Pistol 1

Dats Tuff

6 · 5

NoobLess

L104

26/19/5 · 2291 dmg

ADR

96

HS%

46

K/D

1.37

Entry 4/0Multi 3Util 83AWP 1Pistol 5

DCReaper

L103

23/18/9 · 2486 dmg

ADR

104

HS%

39

K/D

1.28

Entry 5/0Multi 2Util 26AWP 6Pistol 6

Slayxzz

2

13/16/5 · 1197 dmg

ADR

50

HS%

23

K/D

0.81

Entry 1/0Pistol 2

khAannnN

1

12/18/8 · 1879 dmg

ADR

78

HS%

50

K/D

0.67

Entry 2/0Util 160AWP 1Pistol 3
K/D -37%HS % +16%

ElijhaN

L41

9/17/6 · 1351 dmg

ADR

56

HS%

56

K/D

0.53

Entry 1/0Multi 1Util 56

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.