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EzOllie's team

0

41 kills · 5 players

de_nuke · 26 min

1 rounds · 2024-02-24

COMPETITIVE 5V5

Winner · thetert54's team

1

67 kills · 5 players

Top fragger

Mocyanide

20 kills

Top impact

EzOllie

0 ADR

Util damage

EzOllie

0 HP

Weak spots this match

vs lifetime baseline
  • Sp0OOK

    ADR 0 (avg 69)

    -100%
  • ProspectFN

    ADR 0 (avg 72)

    -100%
  • ProspectFN

    HS % 0% (avg 35%)

    -100%
  • Leo_26o2

    K/D 0.31 (avg 0.93)

    -67%
  • Leo_26o2

    HS % 25% (avg 53%)

    -53%
  • ProspectFN

    K/D 0.36 (avg 0.76)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

EzOllie's team

2 · 0

EzOllie

L31

17/12/2 · 0 dmg

ADR

0

HS%

53

K/D

1.42

Multi 3

zornCS

L3

9/14/4 · 0 dmg

ADR

0

HS%

56

K/D

0.64

Multi 1

Sp0OOK

L5

6/14/1 · 0 dmg

ADR

0

HS%

83

K/D

0.43

Multi 1
ADR -100%K/D -52%HS % +80%

ProspectFN

L4

5/14/3 · 0 dmg

ADR

0

HS%

0

K/D

0.36

ADR -100%HS % -100%

Leo_26o2

L41

4/13/4 · 0 dmg

ADR

0

HS%

25

K/D

0.31

Multi 1
K/D -67%HS % -53%

thetert54's team

10 · 3

Mocyanide

L75

20/6/3 · 0 dmg

ADR

0

HS%

20

K/D

3.33

Multi 2

Omega79

L34

16/7/0 · 0 dmg

ADR

0

HS%

62

K/D

2.29

Multi 1

thetert54

L33

12/7/5 · 0 dmg

ADR

0

HS%

33

K/D

1.71

Multi 1
HS % -30%K/D +51%

Seagxmes

L31

12/10/5 · 0 dmg

ADR

0

HS%

67

K/D

1.20

Multi 1
K/D +33%HS % +29%

Edis7x

L6

7/11/6 · 0 dmg

ADR

0

HS%

29

K/D

0.64

HS % -36%K/D -30%

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.