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Winner · polukraska's team

13

90 kills · 5 players

de_dust2 · 38 min

23 rounds · 2026-05-25

Europe 5v5 Queue

YatoXGodx's team

10

84 kills · 5 players

Top fragger

polukraska

23 kills

Top impact

Goghandbrake

108 ADR

Util damage

SnusMongol

221 HP

Weak spots this match

vs lifetime baseline
  • _Molli

    K/D 0.35 (avg 1.23)

    -72%
  • _Molli

    ADR 40 (avg 80)

    -49%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

polukraska's team

6 · 7

polukraska

L105

23/19/4 · 2261 dmg

ADR

98

HS%

57

K/D

1.21

Entry 4/0Multi 3Util 19Pistol 6
ADR +23%K/D +14%

Goghandbrake

L102

23/16/7 · 2473 dmg

ADR

108

HS%

48

K/D

1.44

Entry 3/0Multi 2Util 86AWP 12Pistol 4

perfxrmance

L92

21/18/6 · 2225 dmg

ADR

97

HS%

62

K/D

1.17

Entry 4/0Multi 2Util 43AWP 6Pistol 2

SnusMongol

L104

17/15/3 · 1594 dmg

ADR

69

HS%

41

K/D

1.13

Entry 2/0Util 221AWP 5Pistol 6

_Molli

6/17/5 · 929 dmg

ADR

40

HS%

50

K/D

0.35

Entry 1/0Util 77AWP 3
K/D -72%ADR -49%HS % +16%

YatoXGodx's team

6 · 4

YatoXGodx

L104

21/17/5 · 1938 dmg

ADR

84

HS%

24

K/D

1.24

Entry 3/0Multi 2Util 51AWP 7Pistol 3

-Miya

L101

18/21/7 · 2165 dmg

ADR

94

HS%

72

K/D

0.86

Entry 3/0Util 74AWP 5Pistol 5

decoys666

L102

16/17/4 · 1651 dmg

ADR

72

HS%

75

K/D

0.94

Multi 1AWP 1Pistol 3

stanislanddd

L101

15/20/6 · 1509 dmg

ADR

66

HS%

60

K/D

0.75

Entry 2/0Multi 1Util 42Pistol 3

UnRomey

2

14/17/5 · 1714 dmg

ADR

75

HS%

50

K/D

0.82

Entry 1/0Multi 1Util 166AWP 1Pistol 6

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.