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brt3's team

12

105 kills · 5 players

de_nuke · 52 min

28 rounds · 2026-06-08

Europe 5v5 Queue

Winner · yOte's team

16

109 kills · 5 players

Top fragger

yOte

28 kills

Top impact

yOte

98 ADR

Util damage

yOte

269 HP

Weak spots this match

vs lifetime baseline
  • -Hain-

    K/D 0.79 (avg 1.10)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

brt3's team

6 · 6

fcatalao13

L63

25/24/7 · 2331 dmg

ADR

83

HS%

32

K/D

1.04

Entry 4/0Multi 1Util 111Pistol 3

ECKOJD

L61

23/22/7 · 2701 dmg

ADR

97

HS%

52

K/D

1.05

Entry 3/0Multi 2Util 233Pistol 5

Gostoso_

L52

22/19/3 · 2354 dmg

ADR

84

HS%

50

K/D

1.16

Entry 2/0Util 47AWP 4Pistol 2

brt3

L43

18/21/4 · 1992 dmg

ADR

71

HS%

44

K/D

0.86

Entry 2/0Util 10AWP 1Pistol 3

andred11

L73

17/23/8 · 1904 dmg

ADR

68

HS%

47

K/D

0.74

Entry 3/0Multi 1Util 19AWP 8Pistol 2

yOte's team

6 · 6 · OT 4

yOte

L54

28/20/4 · 2735 dmg

ADR

98

HS%

43

K/D

1.40

Entry 2/0Multi 2Util 269AWP 2Pistol 3
K/D +35%ADR +25%

Ratoncitoo

L51

24/19/4 · 2471 dmg

ADR

88

HS%

62

K/D

1.26

Entry 1/0Multi 2Util 2Pistol 3

MrRacist

L64

20/22/5 · 2074 dmg

ADR

74

HS%

55

K/D

0.91

Entry 1/0Multi 2AWP 2Pistol 2

-Hain-

L64

19/24/5 · 2005 dmg

ADR

72

HS%

47

K/D

0.79

Entry 7/0Multi 1Util 112Pistol 2
K/D -28%ADR -11%

curtis009

L53

18/21/10 · 2287 dmg

ADR

82

HS%

39

K/D

0.86

Entry 3/0Util 190AWP 2Pistol 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.