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Winner · al_habib13's team

13

78 kills · 5 players

de_inferno · 37 min

21 rounds · 2026-04-04

Europe 5v5 Queue

shiokadze's team

8

56 kills · 5 players

Top fragger

Abukhan

21 kills

Top impact

Abukhan

109 ADR

Util damage

zhvndv

290 HP

Weak spots this match

vs lifetime baseline
  • shiokadze

    K/D 0.56 (avg 1.02)

    -45%
  • shiokadze

    ADR 54 (avg 75)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

al_habib13's team

8 · 5

Abukhan

L96

21/12/6 · 2285 dmg

ADR

109

HS%

67

K/D

1.75

Entry 4/0Multi 1Util 185AWP 1Pistol 1

Maximus7

L92

16/13/3 · 1593 dmg

ADR

76

HS%

56

K/D

1.23

Entry 5/0Multi 1Util 98AWP 2Pistol 2

al_habib13

L81

15/11/4 · 1709 dmg

ADR

81

HS%

47

K/D

1.36

Entry 2/0Multi 1Util 143

xaxaaxaxaax

L82

15/9/6 · 1481 dmg

ADR

71

HS%

40

K/D

1.67

Multi 1Util 162Pistol 1

kenjayev77

L82

11/16/7 · 1353 dmg

ADR

64

HS%

27

K/D

0.69

Entry 2/0Util 77

shiokadze's team

4 · 4

ELKAN0V

L81

16/16/3 · 1863 dmg

ADR

89

HS%

62

K/D

1.00

Entry 3/0Util 261Pistol 5

zhvndv

L91

14/16/6 · 2046 dmg

ADR

97

HS%

43

K/D

0.88

Entry 1/0Util 290AWP 1Pistol 1

ongarbayev

L83

12/17/4 · 1392 dmg

ADR

66

HS%

58

K/D

0.71

Entry 3/0Util 262Pistol 3

shiokadze

L81

9/16/4 · 1126 dmg

ADR

54

HS%

78

K/D

0.56

Entry 1/0Multi 1Util 163
K/D -45%ADR -29%HS % +50%

byArcheg

L101

5/4/1 · 504 dmg

ADR

24

HS%

80

K/D

1.25

Util 97

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.