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Winner · Starkerz's team

13

78 kills · 5 players

de_dust2 · 32 min

19 rounds · 2026-05-31

Europe 5v5 Queue

oyopum's team

6

59 kills · 5 players

Top fragger

WujekCzesiek

22 kills

Top impact

WujekCzesiek

124 ADR

Util damage

Starkerz

162 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Starkerz's team

8 · 5

Starkerz

L93

18/13/5 · 2160 dmg

ADR

114

HS%

56

K/D

1.38

Entry 2/0Multi 2Util 162AWP 5Pistol 2
HS % +56%ADR +44%

MEL1H-

L105

17/13/5 · 1685 dmg

ADR

89

HS%

41

K/D

1.31

Entry 4/0Multi 2Util 82AWP 5Pistol 3

zhall

L92

17/10/0 · 1268 dmg

ADR

67

HS%

71

K/D

1.70

Entry 1/0Multi 1Util 46Pistol 1

NoSMoKe7

L92

15/12/10 · 1859 dmg

ADR

98

HS%

47

K/D

1.25

Entry 2/0Multi 2Util 102AWP 2

SALLE

L91

11/11/2 · 1202 dmg

ADR

63

HS%

73

K/D

1.00

Entry 1/0Multi 1Util 71Pistol 2

oyopum's team

4 · 2

WujekCzesiek

L93

22/14/4 · 2354 dmg

ADR

124

HS%

45

K/D

1.57

Entry 2/0Multi 3Util 106AWP 2Pistol 4

-MartIP

L101

14/18/2 · 1443 dmg

ADR

76

HS%

43

K/D

0.78

Entry 6/0Util 112AWP 3Pistol 5

oyopum

L101

14/14/3 · 1350 dmg

ADR

71

HS%

64

K/D

1.00

Entry 1/0Multi 1Util 47AWP 1Pistol 3

smbdy

L91

6/15/3 · 815 dmg

ADR

43

HS%

33

K/D

0.40

Util 51Pistol 3

glemen

L9

3/17/5 · 807 dmg

ADR

43

HS%

33

K/D

0.18

Util 77

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.