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Winner · 23N23J's team

13

71 kills · 5 players

de_mirage · 26 min

16 rounds · 2026-05-31

Europe 5v5 Queue

Bialutki's team

3

43 kills · 5 players

Top fragger

-yo1ch1

23 kills

Top impact

-yo1ch1

135 ADR

Util damage

CallTinoni

225 HP

Weak spots this match

vs lifetime baseline
  • Dejvos-

    ADR 47 (avg 77)

    -39%
  • Dejvos-

    HS % 38% (avg 49%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

23N23J's team

11 · 2

-yo1ch1

L105

23/8/2 · 2157 dmg

ADR

135

HS%

39

K/D

2.88

Entry 5/0Multi 2Util 31AWP 15Pistol 5

CallTinoni

L104

18/9/3 · 1751 dmg

ADR

109

HS%

83

K/D

2.00

Entry 1/0Multi 3Util 225AWP 1Pistol 3

SLiNKY

L104

16/10/8 · 1541 dmg

ADR

96

HS%

69

K/D

1.60

Entry 4/0Multi 1Util 39Pistol 6
HS % +50%K/D +20%

Dejvos-

L10

8/6/3 · 753 dmg

ADR

47

HS%

38

K/D

1.33

Util 74Pistol 2
ADR -39%HS % -22%K/D +32%

23N23J

L10

6/10/6 · 1058 dmg

ADR

66

HS%

67

K/D

0.60

Util 33Pistol 2

Bialutki's team

1 · 2

Bialutki

L102

15/13/0 · 1615 dmg

ADR

101

HS%

73

K/D

1.15

Entry 2/0Multi 1Util 50Pistol 5

Akuzy

L101

9/14/3 · 1037 dmg

ADR

65

HS%

44

K/D

0.64

Entry 1/0AWP 3Pistol 3

stoleSimp

L10

8/15/2 · 928 dmg

ADR

58

HS%

50

K/D

0.53

Entry 2/0Util 19AWP 3Pistol 2

ddigas

L10

7/14/3 · 1088 dmg

ADR

68

HS%

86

K/D

0.50

Pistol 3

zayxter

L10

4/15/0 · 458 dmg

ADR

29

HS%

25

K/D

0.27

Entry 1/0Util 16Pistol 2

Half-by-half

First half

11 · 1

Second half

2 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.