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Falc0n's team

4

48 kills · 5 players

de_overpass · 30 min

17 rounds · 2026-05-25

Europe 5v5 Queue

Winner · gabb1_'s team

13

70 kills · 5 players

Top fragger

Brundsokkur

21 kills

Top impact

Brundsokkur

131 ADR

Util damage

-VoLkoFF-

252 HP

Weak spots this match

vs lifetime baseline
  • 3Dwka

    K/D 0.69 (avg 1.08)

    -36%
  • 3Dwka

    ADR 61 (avg 77)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Falc0n's team

3 · 1

Falc0n

L102

14/15/2 · 1495 dmg

ADR

88

HS%

50

K/D

0.93

Entry 5/0Multi 2AWP 4Pistol 5

1SM1L3

L10

12/14/1 · 1292 dmg

ADR

76

HS%

33

K/D

0.86

Entry 1/0Multi 2Pistol 4

3Dwka

L101

9/13/5 · 1031 dmg

ADR

61

HS%

44

K/D

0.69

Entry 2/0Multi 1Util 10Pistol 1
K/D -36%ADR -21%

Fr4nkly

L101

8/14/4 · 917 dmg

ADR

54

HS%

50

K/D

0.57

Entry 1/0Util 26Pistol 2

Tickon

L10

5/16/2 · 796 dmg

ADR

47

HS%

40

K/D

0.31

Util 171Pistol 2

gabb1_'s team

9 · 4

Brundsokkur

L104

21/11/5 · 2220 dmg

ADR

131

HS%

71

K/D

1.91

Entry 2/0Multi 3Util 133Pistol 5

-VoLkoFF-

L105

17/9/4 · 1504 dmg

ADR

89

HS%

59

K/D

1.89

Entry 2/0Multi 3Util 252Pistol 3

Geiri

L101

11/10/2 · 1154 dmg

ADR

68

HS%

45

K/D

1.10

Entry 2/0Multi 1Util 62AWP 3Pistol 4

skipid

L101

11/8/7 · 1445 dmg

ADR

85

HS%

55

K/D

1.38

Entry 1/0Multi 1Util 22

gabb1_

L102

10/10/1 · 976 dmg

ADR

57

HS%

50

K/D

1.00

Entry 1/0Util 19

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.