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Winner · Glizzyc's team

1

117 kills · 5 players

de_ancient · 45 min

1 rounds · 2025-05-02

Europe 5v5 Queue

Senlless's team

0

100 kills · 5 players

Top fragger

bing0_

32 kills

Top impact

bing0_

93 ADR

Util damage

bing0_

320 HP

Weak spots this match

vs lifetime baseline
  • sntlx

    HS % 33% (avg 47%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Glizzyc's team

7 · 5 · OT 4

bing0_

L105

32/18/6 · 2701 dmg

ADR

93

HS%

41

K/D

1.78

Entry 3/0Multi 4Util 320AWP 3Pistol 1

alweox

L101

23/21/7 · 2597 dmg

ADR

90

HS%

48

K/D

1.10

Entry 3/0Multi 2Util 19Pistol 5

_gllhf_

L93

23/18/10 · 2609 dmg

ADR

90

HS%

57

K/D

1.28

Entry 1/0Multi 1Util 127Pistol 2

sntlx

L105

21/21/5 · 2133 dmg

ADR

74

HS%

33

K/D

1.00

Entry 3/0Util 159Pistol 3
HS % -30%K/D -12%

Glizzyc

L102

18/22/14 · 2317 dmg

ADR

80

HS%

56

K/D

0.82

Entry 8/0Multi 1Util 309Pistol 1

Senlless's team

5 · 7 · OT 1

Senlless

L103

22/26/8 · 2515 dmg

ADR

87

HS%

32

K/D

0.85

Entry 6/0Util 52AWP 1Pistol 4

KAZAH29

L101

21/22/4 · 2241 dmg

ADR

77

HS%

43

K/D

0.95

Entry 2/0Multi 1Util 33AWP 1Pistol 2

SaltMester

L103

21/25/9 · 2599 dmg

ADR

90

HS%

48

K/D

0.84

Entry 1/0Multi 2Util 74AWP 2Pistol 4

pacific

L103

19/21/6 · 1736 dmg

ADR

60

HS%

37

K/D

0.90

Entry 1/0Multi 1Util 140AWP 2Pistol 3

illkish

L103

17/23/6 · 2039 dmg

ADR

70

HS%

71

K/D

0.74

Entry 1/0Multi 1Util 101Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.