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dgl's team

16

116 kills · 5 players

de_ancient · 54 min

35 rounds · 2026-05-05

Europe 5v5 Queue

Winner · em0k1d's team

19

127 kills · 5 players

Top fragger

dgl

43 kills

Top impact

dgl

120 ADR

Util damage

poiii-

432 HP

Weak spots this match

vs lifetime baseline
  • em0k1d

    HS % 26% (avg 47%)

    -45%
  • em0k1d

    K/D 0.96 (avg 1.40)

    -31%
  • em0k1d

    ADR 72 (avg 92)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dgl's team

5 · 7 · OT 4

dgl

L107

43/23/5 · 4183 dmg

ADR

120

HS%

51

K/D

1.87

Entry 8/0Multi 4Util 81AWP 18Pistol 6

tENZY

L107

26/26/9 · 3456 dmg

ADR

99

HS%

65

K/D

1.00

Entry 7/0Multi 4Util 56Pistol 4

MaSvAl

L101

22/27/8 · 2951 dmg

ADR

84

HS%

64

K/D

0.81

Entry 3/0Util 412Pistol 2

dimmi

L10

17/24/7 · 1765 dmg

ADR

50

HS%

53

K/D

0.71

Util 73Pistol 4

KalaSn1kovas

L101

8/27/6 · 1331 dmg

ADR

38

HS%

50

K/D

0.30

Entry 1/0Util 103AWP 4Pistol 1

em0k1d's team

7 · 5 · OT 7

Brollan

L105

30/24/9 · 3168 dmg

ADR

91

HS%

53

K/D

1.25

Entry 3/0Multi 2Util 284Pistol 4

lattykk

L106

28/19/6 · 2931 dmg

ADR

84

HS%

21

K/D

1.47

Entry 1/0Multi 1Util 161AWP 19Pistol 1

poiii-

2

25/27/13 · 2810 dmg

ADR

80

HS%

72

K/D

0.93

Entry 8/0Multi 1Util 432Pistol 4

em0k1d

L103

23/24/5 · 2501 dmg

ADR

72

HS%

26

K/D

0.96

Entry 3/0Multi 1Util 261Pistol 1
HS % -45%K/D -31%

nxrdo

L103

21/23/5 · 2123 dmg

ADR

61

HS%

43

K/D

0.91

Entry 1/0Multi 1Util 195AWP 3Pistol 1

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.