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Molero1's team

11

79 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-05-29

South America 5V5 Queue

Winner · mLkz1NHARD's team

13

91 kills · 5 players

Top fragger

HiGOR1987

29 kills

Top impact

HiGOR1987

111 ADR

Util damage

HiGOR1987

136 HP

Weak spots this match

vs lifetime baseline
  • oveRnuKe

    K/D 0.58 (avg 1.22)

    -52%
  • oveRnuKe

    HS % 36% (avg 51%)

    -29%
  • oveRnuKe

    ADR 66 (avg 86)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Molero1's team

6 · 5

Molero1

L51

20/20/7 · 2257 dmg

ADR

94

HS%

75

K/D

1.00

Entry 1/0Multi 2Util 83
HS % +27%ADR +22%

aminhaeR

L86

19/15/6 · 2059 dmg

ADR

86

HS%

42

K/D

1.27

Entry 1/0Multi 2Util 28Pistol 2

Physkiv

L6

16/19/5 · 1485 dmg

ADR

62

HS%

25

K/D

0.84

Entry 4/0Util 105AWP 4

Frenesi1

L71

13/18/4 · 1299 dmg

ADR

54

HS%

23

K/D

0.72

Entry 2/0Util 29AWP 4Pistol 3

oveRnuKe

L43

11/19/8 · 1583 dmg

ADR

66

HS%

36

K/D

0.58

Entry 3/0Multi 1Util 35Pistol 2
K/D -52%HS % -29%

mLkz1NHARD's team

6 · 7

HiGOR1987

L83

29/16/6 · 2671 dmg

ADR

111

HS%

45

K/D

1.81

Entry 3/0Multi 2Util 136Pistol 3

Joker1377-

L72

21/17/7 · 2039 dmg

ADR

85

HS%

52

K/D

1.24

Entry 5/0Multi 1Util 30Pistol 5

mLkz1NHARD

5

20/16/6 · 2269 dmg

ADR

95

HS%

55

K/D

1.25

Entry 3/0Multi 2Util 53Pistol 5

GOMO311

2

11/15/6 · 1370 dmg

ADR

57

HS%

73

K/D

0.73

Multi 1AWP 1Pistol 5

flpzinnn

1

10/17/5 · 1341 dmg

ADR

56

HS%

50

K/D

0.59

Entry 1/0Multi 1Util 53Pistol 4

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.