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Winner · _ceeeJ's team

13

86 kills · 5 players

de_mirage · 36 min

22 rounds · 2026-06-05

North America 5V5 Queue

Gr0G's team

9

76 kills · 5 players

Top fragger

Kirked_up

24 kills

Top impact

Kirked_up

109 ADR

Util damage

Boylen44

150 HP

Weak spots this match

vs lifetime baseline
  • bombo1x

    K/D 0.83 (avg 1.03)

    -19%
  • bombo1x

    HS % 47% (avg 58%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_ceeeJ's team

6 · 7

Rafe_

L75

21/16/7 · 2164 dmg

ADR

98

HS%

48

K/D

1.31

Entry 5/0Multi 2Util 26AWP 6Pistol 4

Diesel4203

L63

19/17/9 · 2307 dmg

ADR

105

HS%

63

K/D

1.12

Entry 2/0Multi 1Util 79Pistol 2

StevenSnax

L71

17/10/4 · 1749 dmg

ADR

80

HS%

53

K/D

1.70

Entry 1/0Util 17AWP 1Pistol 2

_ceeeJ

L93

15/18/6 · 1518 dmg

ADR

69

HS%

47

K/D

0.83

Entry 1/0Multi 2Pistol 1

Boylen44

L81

14/15/4 · 1515 dmg

ADR

69

HS%

57

K/D

0.93

Entry 1/0Util 150Pistol 3

Gr0G's team

6 · 3

Kirked_up

L92

24/18/4 · 2406 dmg

ADR

109

HS%

62

K/D

1.33

Entry 2/0Multi 2Util 72Pistol 7
ADR +44%K/D +32%

WestbrookEDM

2

16/17/5 · 1925 dmg

ADR

88

HS%

50

K/D

0.94

Entry 4/0Multi 1Util 44Pistol 2

bombo1x

L7

15/18/7 · 1791 dmg

ADR

81

HS%

47

K/D

0.83

Entry 3/0Util 46
K/D -19%HS % -19%

Gr0G

L81

11/17/5 · 1207 dmg

ADR

55

HS%

36

K/D

0.65

Entry 2/0Util 43AWP 5Pistol 2

Escher

L74

10/17/5 · 1096 dmg

ADR

50

HS%

50

K/D

0.59

Entry 1/0Util 92

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.