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Winner · tabzEEn's team

13

70 kills · 5 players

de_anubis · 29 min

17 rounds · 2026-01-13

Europe 5v5 Queue

R0lex-1's team

4

49 kills · 5 players

Top fragger

wolfy_pro

19 kills

Top impact

tabzEEn

115 ADR

Util damage

tabzEEn

52 HP

Weak spots this match

vs lifetime baseline
  • Mr123menel

    HS % 12% (avg 45%)

    -73%
  • Mr123menel

    K/D 0.53 (avg 1.35)

    -61%
  • _hiuston_

    HS % 18% (avg 39%)

    -54%
  • _hiuston_

    K/D 0.73 (avg 0.99)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

tabzEEn's team

10 · 3

wolfy_pro

L64

19/5/0 · 1684 dmg

ADR

99

HS%

42

K/D

3.80

Entry 3/0Multi 3Util 35AWP 9Pistol 3

tabzEEn

L64

19/10/4 · 1953 dmg

ADR

115

HS%

42

K/D

1.90

Entry 4/0Multi 3Util 52AWP 4

Aris0181

L32

12/11/4 · 1229 dmg

ADR

72

HS%

67

K/D

1.09

Entry 1/0Util 11AWP 1Pistol 4

BUBSON

L42

12/10/6 · 1242 dmg

ADR

73

HS%

17

K/D

1.20

Entry 1/0Util 14

-MaqNuez

L31

8/11/5 · 811 dmg

ADR

48

HS%

38

K/D

0.73

Entry 1/0Util 40AWP 1Pistol 1

R0lex-1's team

2 · 2

Mati4HS

L52

14/15/3 · 1700 dmg

ADR

100

HS%

50

K/D

0.93

Entry 2/0Util 40AWP 1Pistol 4

ensraslan

L4

12/14/3 · 1222 dmg

ADR

72

HS%

42

K/D

0.86

AWP 3Pistol 3

_hiuston_

L41

11/15/3 · 1418 dmg

ADR

83

HS%

18

K/D

0.73

Entry 3/0AWP 1Pistol 3
HS % -54%K/D -26%

Mr123menel

L41

8/15/1 · 1313 dmg

ADR

77

HS%

12

K/D

0.53

Multi 1Util 8AWP 4Pistol 1
HS % -73%K/D -61%

R0lex-1

L4

4/16/2 · 480 dmg

ADR

28

HS%

75

K/D

0.25

Entry 2/0Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.