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souuzaCN6NT's team

10

74 kills · 5 players

de_cache · 37 min

23 rounds · 2026-06-05

South America 5V5 Queue

Winner · JonnyFRM's team

13

91 kills · 5 players

Top fragger

Bobojaco7

30 kills

Top impact

Bobojaco7

127 ADR

Util damage

Bregut

149 HP

Weak spots this match

vs lifetime baseline
  • tAz-

    K/D 0.76 (avg 1.10)

    -31%
  • tAz-

    ADR 68 (avg 85)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

souuzaCN6NT's team

5 · 5

viieir4

L72

20/18/4 · 1834 dmg

ADR

80

HS%

35

K/D

1.11

Entry 2/0Multi 2Util 6AWP 1Pistol 3

Barbigix

L83

19/18/2 · 1733 dmg

ADR

75

HS%

58

K/D

1.06

Entry 4/0Multi 3Util 75Pistol 4

FDK-MDQ

L82

12/19/5 · 1448 dmg

ADR

63

HS%

42

K/D

0.63

Entry 1/0Multi 1Util 43Pistol 3

souuzaCN6NT

L71

12/18/4 · 1745 dmg

ADR

76

HS%

33

K/D

0.67

Multi 2Util 47Pistol 2

faipa

L72

11/18/6 · 1635 dmg

ADR

71

HS%

36

K/D

0.61

Entry 1/0Multi 1Util 126Pistol 2

JonnyFRM's team

7 · 6

Bobojaco7

L85

30/15/4 · 2913 dmg

ADR

127

HS%

57

K/D

2.00

Entry 8/0Multi 4Util 87AWP 7Pistol 7

JonnyFRM

L93

19/17/9 · 2352 dmg

ADR

102

HS%

42

K/D

1.12

Entry 1/0Multi 4Util 74AWP 1Pistol 5

Bregut

L41

16/13/5 · 1617 dmg

ADR

70

HS%

31

K/D

1.23

Entry 2/0Multi 1Util 149Pistol 2

tAz-

L73

13/17/6 · 1559 dmg

ADR

68

HS%

54

K/D

0.76

Entry 2/0Multi 1Util 77
K/D -31%ADR -20%

vinnew

L91

13/14/6 · 1545 dmg

ADR

67

HS%

46

K/D

0.93

Entry 2/0Multi 1Util 92Pistol 2

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.