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VanDosKi's team

0

56 kills · 5 players

de_mirage · 30 min

1 rounds · 2025-07-28

South America 5V5 Queue

Winner · ImFlak0eZ's team

1

77 kills · 5 players

Top fragger

ImFlak0eZ

22 kills

Top impact

ImFlak0eZ

127 ADR

Util damage

El_M4G0

120 HP

Weak spots this match

vs lifetime baseline
  • VanDosKi

    K/D 0.67 (avg 1.07)

    -37%
  • VanDosKi

    ADR 54 (avg 79)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

VanDosKi's team

4 · 2

FernandoLKO

L32

14/14/4 · 1354 dmg

ADR

71

HS%

71

K/D

1.00

Multi 1Util 31Pistol 1
HS % +73%

Gustavop

L41

13/15/3 · 1474 dmg

ADR

78

HS%

23

K/D

0.87

Entry 1/0Util 30Pistol 2

Lumaah

L61

11/16/5 · 1426 dmg

ADR

75

HS%

55

K/D

0.69

Entry 1/0Multi 1Util 1Pistol 2

VanDosKi

L51

10/15/1 · 1022 dmg

ADR

54

HS%

40

K/D

0.67

Entry 2/0AWP 4Pistol 4
K/D -37%ADR -32%HS % +11%

MDTREM

L41

8/17/7 · 1233 dmg

ADR

65

HS%

12

K/D

0.47

Entry 2/0Multi 1Util 82

ImFlak0eZ's team

8 · 5

ImFlak0eZ

L56

22/10/5 · 2411 dmg

ADR

127

HS%

27

K/D

2.20

Entry 5/0Multi 2Util 35Pistol 5

santiago222

L51

17/13/3 · 1628 dmg

ADR

86

HS%

41

K/D

1.31

Entry 3/0Util 2AWP 2Pistol 4

facuid

L44

16/14/7 · 1857 dmg

ADR

98

HS%

62

K/D

1.14

Entry 3/0Multi 2Util 17Pistol 4

ElProleOP

L42

13/8/4 · 1309 dmg

ADR

69

HS%

38

K/D

1.62

Util 84AWP 4Pistol 4

El_M4G0

L4

9/11/2 · 1044 dmg

ADR

55

HS%

33

K/D

0.82

Entry 2/0Util 120Pistol 1

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.