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Winner · frxprince666's team

1

70 kills · 5 players

de_mirage · 23 min

1 rounds · 2025-01-01

Europe 5v5 Queue

Spool2's team

0

43 kills · 5 players

Top fragger

frxprince666

20 kills

Top impact

Flowey228

154 ADR

Util damage

Flowey228

149 HP

Weak spots this match

vs lifetime baseline
  • _mikki__

    HS % 25% (avg 44%)

    -43%
  • _mikki__

    K/D 0.62 (avg 1.03)

    -40%
  • _mikki__

    ADR 49 (avg 80)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

frxprince666's team

10 · 3

frxprince666

L52

20/9/3 · 1983 dmg

ADR

132

HS%

60

K/D

2.22

Entry 2/0Multi 3Util 23AWP 5Pistol 4

Flowey228

L45

20/10/5 · 2305 dmg

ADR

154

HS%

65

K/D

2.00

Entry 5/0Multi 2Util 149AWP 4Pistol 3

R1MUN

L42

14/8/2 · 1345 dmg

ADR

90

HS%

50

K/D

1.75

Entry 2/0Multi 1Util 10AWP 1Pistol 3

sayferI

L41

8/7/3 · 705 dmg

ADR

47

HS%

38

K/D

1.14

AWP 1

rkv4to

L33

8/9/3 · 968 dmg

ADR

65

HS%

38

K/D

0.89

Util 18AWP 1

Spool2's team

2 · 0

Spool2

L4

9/13/5 · 1396 dmg

ADR

93

HS%

33

K/D

0.69

Entry 2/0AWP 2Pistol 2

FolRain

L5

9/15/2 · 846 dmg

ADR

56

HS%

56

K/D

0.60

Entry 1/0Util 37Pistol 2

Nestti_

L52

9/14/2 · 1224 dmg

ADR

82

HS%

33

K/D

0.64

Entry 1/0Multi 1Pistol 2

bikebanij

L4

8/15/7 · 1081 dmg

ADR

72

HS%

75

K/D

0.53

Entry 2/0Pistol 1

_mikki__

L4

8/13/2 · 738 dmg

ADR

49

HS%

25

K/D

0.62

Util 8Pistol 1
HS % -43%K/D -40%

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.