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Winner · j1ssbon's team

13

88 kills · 5 players

de_dust2 · 41 min

24 rounds · 2026-04-19

Europe 5v5 Queue

kanster's team

11

86 kills · 5 players

Top fragger

Ord1t

25 kills

Top impact

kanster

114 ADR

Util damage

Fuckerok

216 HP

Weak spots this match

vs lifetime baseline
  • kaeffc

    ADR 38 (avg 78)

    -51%
  • kaeffc

    K/D 0.47 (avg 0.95)

    -51%
  • kaeffc

    HS % 33% (avg 44%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

j1ssbon's team

4 · 9

Fuckerok

L86

23/16/10 · 2700 dmg

ADR

113

HS%

57

K/D

1.44

Entry 2/0Multi 4Util 216Pistol 5

j1ssbon

L82

20/15/5 · 1703 dmg

ADR

71

HS%

30

K/D

1.33

Entry 2/0Multi 1Util 94Pistol 2

MeXeS0

L73

20/16/3 · 2227 dmg

ADR

93

HS%

80

K/D

1.25

Entry 4/0Util 147AWP 6Pistol 5

_S1gL_

L71

15/20/6 · 1666 dmg

ADR

69

HS%

73

K/D

0.75

Entry 1/0Util 17AWP 1Pistol 6

Sayka1s

L71

10/19/6 · 1324 dmg

ADR

55

HS%

50

K/D

0.53

Entry 2/0Util 7AWP 1Pistol 1

kanster's team

8 · 3

Ord1t

L83

25/21/5 · 2513 dmg

ADR

105

HS%

64

K/D

1.19

Entry 5/0Multi 3Util 113AWP 1Pistol 3
HS % +39%ADR +29%

kanster

L95

22/18/7 · 2728 dmg

ADR

114

HS%

45

K/D

1.22

Entry 3/0Multi 2Util 183AWP 5Pistol 1

yshelvzakat

L81

18/14/5 · 2052 dmg

ADR

86

HS%

61

K/D

1.29

Entry 2/0Multi 1Util 29AWP 1Pistol 4

Chipo0o

L71

12/16/4 · 1220 dmg

ADR

51

HS%

42

K/D

0.75

Entry 3/0Util 19AWP 7Pistol 4

kaeffc

L71

9/19/2 · 912 dmg

ADR

38

HS%

33

K/D

0.47

Util 43AWP 1
ADR -51%K/D -51%

Half-by-half

First half

4 · 8

Second half

9 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.