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mag1k3Y's team

8

70 kills · 5 players

de_dust2 · 34 min

21 rounds · 2026-05-25

Europe 5v5 Queue

Winner · Shr27's team

13

81 kills · 5 players

Top fragger

PAiN-M-

23 kills

Top impact

mag1k3Y

114 ADR

Util damage

_vinther

123 HP

Weak spots this match

vs lifetime baseline
  • welnic

    K/D 0.82 (avg 1.20)

    -32%
  • qbiii666

    K/D 0.82 (avg 1.11)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mag1k3Y's team

7 · 1

mag1k3Y

L105

21/15/3 · 2400 dmg

ADR

114

HS%

43

K/D

1.40

Entry 5/0Multi 3Util 43AWP 13Pistol 4
ADR +27%

welnic

L101

14/17/4 · 1581 dmg

ADR

75

HS%

86

K/D

0.82

Entry 3/0Multi 2Util 74Pistol 2
K/D -32%ADR -13%HS % +51%

_vinther

L10

13/16/2 · 1448 dmg

ADR

69

HS%

54

K/D

0.81

Entry 2/0Util 123AWP 1Pistol 3

xEternaLxx

L10

11/20/4 · 1260 dmg

ADR

60

HS%

55

K/D

0.55

Util 102AWP 1Pistol 3

Eveshkarusel

L102

11/13/3 · 1148 dmg

ADR

55

HS%

73

K/D

0.85

Multi 1Util 76

Shr27's team

5 · 8

PAiN-M-

L104

23/12/3 · 1961 dmg

ADR

93

HS%

57

K/D

1.92

Entry 3/0Multi 2Util 108AWP 9Pistol 5

Shr27

L106

21/15/5 · 2134 dmg

ADR

102

HS%

57

K/D

1.40

Entry 5/0Multi 1AWP 6Pistol 2

qbiii666

L101

14/17/6 · 1718 dmg

ADR

82

HS%

71

K/D

0.82

Util 34AWP 3Pistol 2
K/D -26%HS % +37%

dmacheat

L101

13/13/2 · 1362 dmg

ADR

65

HS%

54

K/D

1.00

Util 68AWP 1Pistol 5

tuxamaluco

L101

10/13/7 · 1396 dmg

ADR

67

HS%

90

K/D

0.77

Entry 3/0Util 38Pistol 4

Half-by-half

First half

7 · 5

Second half

1 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.