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Winner · -peter10-'s team

13

88 kills · 5 players

de_inferno · 45 min

23 rounds · 2026-05-05

Europe 5v5 Queue

ponntex's team

10

72 kills · 5 players

Top fragger

-peter10-

22 kills

Top impact

-peter10-

105 ADR

Util damage

-peter10-

313 HP

Weak spots this match

vs lifetime baseline
  • Zalpha2

    K/D 0.41 (avg 1.02)

    -60%
  • ringownz

    HS % 28% (avg 47%)

    -40%
  • Zalpha2

    ADR 67 (avg 81)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-peter10-'s team

7 · 6

-peter10-

L102

22/14/6 · 2410 dmg

ADR

105

HS%

55

K/D

1.57

Entry 5/0Multi 1Util 313AWP 4Pistol 5

I_nvictus

L95

18/16/9 · 1887 dmg

ADR

82

HS%

50

K/D

1.12

Entry 2/0Multi 2Util 154Pistol 1

ringownz

L92

18/14/8 · 1791 dmg

ADR

78

HS%

28

K/D

1.29

Entry 2/0Util 99AWP 2Pistol 4
HS % -40%

iSupreme-

L103

17/15/8 · 1717 dmg

ADR

75

HS%

29

K/D

1.13

Entry 4/0Multi 1Util 42Pistol 2

sh2

L91

13/14/8 · 1419 dmg

ADR

62

HS%

31

K/D

0.93

Entry 2/0Util 134Pistol 2

ponntex's team

5 · 5

bakenziii

L103

18/15/4 · 1582 dmg

ADR

69

HS%

44

K/D

1.20

Entry 2/0Util 74Pistol 3

RS_L1ghtT

L83

18/14/2 · 1658 dmg

ADR

72

HS%

50

K/D

1.29

Multi 1Util 115Pistol 5

ponntex

L101

17/20/4 · 2045 dmg

ADR

89

HS%

0

K/D

0.85

Entry 3/0Multi 1Util 126AWP 8

KABILIJ

L92

10/18/2 · 1067 dmg

ADR

46

HS%

50

K/D

0.56

Multi 2Util 31Pistol 1

Zalpha2

L91

9/22/9 · 1538 dmg

ADR

67

HS%

44

K/D

0.41

Entry 3/0Multi 1Util 60AWP 2Pistol 1
K/D -60%ADR -17%

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.