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mikeymike2's team

11

81 kills · 5 players

de_dust2 · 42 min

24 rounds · 2026-06-04

Europe 5v5 Queue

Winner · MaiShoritto's team

13

93 kills · 5 players

Top fragger

Rnxxx-

29 kills

Top impact

Rnxxx-

116 ADR

Util damage

xSqBANYx

177 HP

Weak spots this match

vs lifetime baseline
  • xSqBANYx

    ADR 48 (avg 87)

    -45%
  • xSqBANYx

    K/D 0.56 (avg 0.98)

    -43%
  • xSqBANYx

    HS % 33% (avg 45%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mikeymike2's team

4 · 7

MaliczekLALA

L66

24/17/7 · 2674 dmg

ADR

111

HS%

50

K/D

1.41

Entry 1/0Multi 3Util 164AWP 1Pistol 5

mikeymike2

L72

18/19/3 · 1859 dmg

ADR

78

HS%

39

K/D

0.95

Entry 3/0Util 8Pistol 6

Roejgaard

L61

14/20/5 · 1375 dmg

ADR

57

HS%

14

K/D

0.70

Util 35AWP 2Pistol 2

7-ElevenOpen

L81

14/19/8 · 1477 dmg

ADR

62

HS%

36

K/D

0.74

Entry 2/0Multi 1Util 14Pistol 1

CapitanoWuf

L41

11/19/9 · 1780 dmg

ADR

74

HS%

27

K/D

0.58

Entry 2/0Util 24AWP 1Pistol 2

MaiShoritto's team

8 · 5

Rnxxx-

L84

29/13/7 · 2775 dmg

ADR

116

HS%

38

K/D

2.23

Entry 5/0Multi 5Util 154AWP 5Pistol 7

MaiShoritto

L73

21/18/8 · 2504 dmg

ADR

104

HS%

62

K/D

1.17

Entry 4/0Multi 2Util 106Pistol 1

P0P0_NI66A

L73

18/16/5 · 1554 dmg

ADR

65

HS%

17

K/D

1.12

Entry 1/0Multi 1Util 5AWP 2

Sh4ler

L51

16/18/7 · 2048 dmg

ADR

85

HS%

50

K/D

0.89

Entry 5/0Multi 1Util 98Pistol 2

xSqBANYx

L52

9/16/7 · 1139 dmg

ADR

48

HS%

33

K/D

0.56

Entry 1/0Util 177
ADR -45%K/D -43%

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.