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Winner · Natedawg's team

13

90 kills · 5 players

de_dust2 · 39 min

24 rounds · 2026-06-02

North America 5V5 Queue

KeiToRArg's team

11

84 kills · 5 players

Top fragger

Reuns

34 kills

Top impact

Reuns

130 ADR

Util damage

jhonyx29

232 HP

Weak spots this match

vs lifetime baseline
  • Natedawg

    K/D 0.94 (avg 1.14)

    -18%
  • Shanenem

    K/D 0.93 (avg 1.12)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Natedawg's team

7 · 6

Reuns

L106

34/18/5 · 3122 dmg

ADR

130

HS%

65

K/D

1.89

Entry 6/0Multi 3Util 106AWP 1Pistol 7
HS % +35%K/D +27%

Natedawg

L102

17/18/9 · 1794 dmg

ADR

75

HS%

71

K/D

0.94

Entry 1/0Util 26AWP 1Pistol 3
K/D -18%HS % +58%

M1xman

L103

15/17/5 · 1600 dmg

ADR

67

HS%

33

K/D

0.88

Entry 1/0Util 87AWP 4Pistol 2

Shanenem

L102

14/15/8 · 1655 dmg

ADR

69

HS%

57

K/D

0.93

Entry 1/0Multi 1Util 65Pistol 5
K/D -17%ADR -10%HS % +12%

jhonyx29

L9

10/16/8 · 1641 dmg

ADR

68

HS%

70

K/D

0.62

Entry 2/0Util 232AWP 2Pistol 1

KeiToRArg's team

5 · 6

PandaaMann

L102

20/16/8 · 2163 dmg

ADR

90

HS%

35

K/D

1.25

Entry 3/0Util 162AWP 12Pistol 1

Yire

L103

20/16/7 · 2166 dmg

ADR

90

HS%

35

K/D

1.25

Entry 6/0Multi 3Util 118Pistol 4

KeiToRArg

L101

17/18/10 · 1952 dmg

ADR

81

HS%

35

K/D

0.94

Entry 1/0Multi 1Util 172Pistol 3

ajwsd

L104

16/21/3 · 1480 dmg

ADR

62

HS%

50

K/D

0.76

Entry 1/0Multi 1Util 59AWP 3Pistol 4

PablX1

L91

11/19/9 · 1525 dmg

ADR

64

HS%

45

K/D

0.58

Entry 2/0Util 107Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.