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Winner · Robzeter's team

13

91 kills · 5 players

de_mirage · 39 min

23 rounds · 2026-05-30

Europe 5v5 Queue

Moxmeister's team

10

72 kills · 5 players

Top fragger

OG_Pablo_

27 kills

Top impact

OG_Pablo_

119 ADR

Util damage

Moxmeister

143 HP

Weak spots this match

vs lifetime baseline
  • bleedf0rme

    K/D 0.83 (avg 1.23)

    -33%
  • bleedf0rme

    ADR 70 (avg 89)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Robzeter's team

6 · 7

OG_Pablo_

L107

27/16/5 · 2729 dmg

ADR

119

HS%

48

K/D

1.69

Entry 6/0Multi 4Util 9AWP 5Pistol 8
HS % -13%K/D +36%ADR +17%

Robzeter

L103

19/15/4 · 1785 dmg

ADR

78

HS%

42

K/D

1.27

Entry 3/0Multi 1Util 119AWP 2Pistol 3
HS % -13%K/D +11%

bloPP

L102

18/14/3 · 2087 dmg

ADR

91

HS%

56

K/D

1.29

Entry 1/0Multi 3Util 58AWP 3Pistol 5

-Noryy

L101

16/12/3 · 1622 dmg

ADR

71

HS%

56

K/D

1.33

Entry 5/0Util 43AWP 1Pistol 2

NidzzZo

L10

11/17/5 · 1362 dmg

ADR

59

HS%

36

K/D

0.65

Entry 2/0AWP 2Pistol 2

Moxmeister's team

6 · 4

-btsukuyomi-

L102

16/19/5 · 1818 dmg

ADR

79

HS%

62

K/D

0.84

Util 52Pistol 3

bleedf0rme

L102

15/18/3 · 1603 dmg

ADR

70

HS%

67

K/D

0.83

Entry 1/0Pistol 2
K/D -33%ADR -21%HS % +18%

7omash

L101

14/18/2 · 1466 dmg

ADR

64

HS%

50

K/D

0.78

Entry 2/0Util 61AWP 7Pistol 2

Fahkumram

L102

14/14/2 · 1291 dmg

ADR

56

HS%

71

K/D

1.00

Multi 1Util 6AWP 1Pistol 3

Moxmeister

L103

13/20/5 · 1650 dmg

ADR

72

HS%

77

K/D

0.65

Entry 3/0Multi 1Util 143

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.