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isssm's team

6

62 kills · 5 players

de_mirage · 33 min

19 rounds · 2026-06-03

Europe 5v5 Queue

Winner · -Karoshi-'s team

13

82 kills · 5 players

Top fragger

DIMONPOKEM0N

21 kills

Top impact

DIMONPOKEM0N

100 ADR

Util damage

DIMONPOKEM0N

106 HP

Weak spots this match

vs lifetime baseline
  • rel1n-

    K/D 0.41 (avg 1.16)

    -65%
  • Yavami

    K/D 0.88 (avg 1.26)

    -30%
  • rel1n-

    ADR 60 (avg 84)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

isssm's team

3 · 3

whyysobless

L102

17/15/4 · 1772 dmg

ADR

93

HS%

53

K/D

1.13

Entry 1/0Multi 1Util 17Pistol 2

pomorcev

L103

17/17/4 · 1438 dmg

ADR

76

HS%

53

K/D

1.00

Entry 2/0Multi 2Util 85Pistol 3

d3k1-

L101

11/18/5 · 1571 dmg

ADR

83

HS%

55

K/D

0.61

Entry 1/0Util 12AWP 1Pistol 2

isssm

L10

10/15/0 · 1031 dmg

ADR

54

HS%

80

K/D

0.67

Entry 1/0Util 66AWP 1Pistol 3

rel1n-

L10

7/17/6 · 1140 dmg

ADR

60

HS%

57

K/D

0.41

Entry 3/0Util 34Pistol 2
K/D -65%ADR -29%HS % +19%

-Karoshi-'s team

9 · 4

DIMONPOKEM0N

L106

21/8/4 · 1896 dmg

ADR

100

HS%

38

K/D

2.62

Multi 2Util 106AWP 2Pistol 1

-Karoshi-

L102

18/10/3 · 1792 dmg

ADR

94

HS%

28

K/D

1.80

Entry 3/0Multi 1Util 97AWP 4

CTEPAWKA

L102

15/16/3 · 1539 dmg

ADR

81

HS%

40

K/D

0.94

Entry 5/0Multi 1AWP 6Pistol 5

PIoy

L102

14/12/4 · 1558 dmg

ADR

82

HS%

29

K/D

1.17

Entry 1/0Multi 1Util 95AWP 2Pistol 2

Yavami

L101

14/16/8 · 1800 dmg

ADR

95

HS%

43

K/D

0.88

Entry 2/0Multi 1Util 12Pistol 3
K/D -30%HS % -10%

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.