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Winner · GECI

16

109 kills · 5 players

de_ancient · 48 min

28 rounds · 2026-05-09

BWI x BIG Club CS2 Community Cup 2026 (DACH)

Team_Leisure

12

94 kills · 5 players

Top fragger

DREADy

32 kills

Top impact

DREADy

121 ADR

Util damage

sl3nd-

422 HP

Weak spots this match

vs lifetime baseline
  • flaze

    K/D 0.58 (avg 1.25)

    -54%
  • flaze

    ADR 57 (avg 85)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GECI

3 · 9 · OT 4

Estarossa-_-

L101

27/18/8 · 2655 dmg

ADR

95

HS%

48

K/D

1.50

Entry 3/0Multi 1Util 194Pistol 4

kreaz

5

26/22/14 · 2897 dmg

ADR

104

HS%

38

K/D

1.18

Entry 4/0Multi 3Util 366Pistol 2

sl3nd-

L104

22/16/9 · 2623 dmg

ADR

94

HS%

41

K/D

1.38

Entry 2/0Util 422AWP 3Pistol 3

sheezy

L104

18/17/5 · 1709 dmg

ADR

61

HS%

17

K/D

1.06

Entry 2/0Multi 1Util 45Pistol 2

w1dow-

L102

16/21/5 · 1678 dmg

ADR

60

HS%

44

K/D

0.76

Entry 3/0Util 111Pistol 1

Team_Leisure

9 · 3

DREADy

4

32/23/9 · 3393 dmg

ADR

121

HS%

53

K/D

1.39

Entry 5/0Multi 4Util 218Pistol 3

zDragZzz

L104

24/18/7 · 2638 dmg

ADR

94

HS%

38

K/D

1.33

Multi 1Util 268AWP 1Pistol 2
HS % -12%ADR +19%

BischeR

4

16/19/3 · 1639 dmg

ADR

59

HS%

75

K/D

0.84

Entry 2/0Multi 2Util 117Pistol 7

flaze

L10

14/24/9 · 1603 dmg

ADR

57

HS%

43

K/D

0.58

Entry 7/0Util 58AWP 5Pistol 4
K/D -54%ADR -33%

niiJo_

8/27/5 · 1277 dmg

ADR

46

HS%

62

K/D

0.30

Util 64Pistol 1

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.