Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · Invisa's team

13

83 kills · 5 players

de_nuke · 39 min

22 rounds · 2026-05-13

Europe 5v5 Queue

XUECOCKA's team

9

66 kills · 5 players

Top fragger

Invisa

21 kills

Top impact

Invisa

88 ADR

Util damage

t1er0_s

145 HP

Weak spots this match

vs lifetime baseline
  • frenkyy666

    HS % 30% (avg 40%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Invisa's team

7 · 6

Invisa

L104

21/13/2 · 1930 dmg

ADR

88

HS%

57

K/D

1.62

Entry 3/0Multi 3Util 5Pistol 2
K/D +42%

frenkyy666

L105

20/11/3 · 1835 dmg

ADR

83

HS%

30

K/D

1.82

Entry 4/0Multi 1Util 5AWP 9Pistol 3
HS % -25%K/D +49%

pu1

L10

15/15/4 · 1742 dmg

ADR

79

HS%

73

K/D

1.00

Entry 3/0Util 36Pistol 4

axivije

L101

14/16/3 · 1772 dmg

ADR

81

HS%

50

K/D

0.88

Entry 3/0Util 125Pistol 1

Woackie

L103

13/12/4 · 1417 dmg

ADR

64

HS%

62

K/D

1.08

Util 48Pistol 3

XUECOCKA's team

5 · 4

XUECOCKA

L103

17/15/3 · 1697 dmg

ADR

77

HS%

41

K/D

1.13

Entry 2/0Multi 1Util 13AWP 3Pistol 4

pinkypooI

L101

17/17/3 · 1765 dmg

ADR

80

HS%

41

K/D

1.00

Entry 3/0Util 6AWP 1Pistol 6

s8to

L103

14/17/1 · 1548 dmg

ADR

70

HS%

43

K/D

0.82

Multi 1Pistol 4

t1er0_s

L102

10/17/7 · 1596 dmg

ADR

73

HS%

60

K/D

0.59

Entry 2/0Multi 1Util 145Pistol 1

uSaag1

L10

8/19/4 · 992 dmg

ADR

45

HS%

62

K/D

0.42

Entry 2/0Util 46Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.