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apaciiiiiii's team

11

85 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-06-07

Europe 5v5 Queue

Winner · ZLOMMAA's team

13

98 kills · 5 players

Top fragger

kyerzy-

27 kills

Top impact

cotictg

118 ADR

Util damage

r3alized

172 HP

Weak spots this match

vs lifetime baseline
  • r3alized

    HS % 33% (avg 46%)

    -28%
  • r3alized

    K/D 0.75 (avg 0.93)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

apaciiiiiii's team

6 · 5

cotictg

L106

26/18/4 · 2827 dmg

ADR

118

HS%

58

K/D

1.44

Entry 2/0Multi 3Util 159Pistol 8

Hyde96

L81

17/22/3 · 1804 dmg

ADR

75

HS%

65

K/D

0.77

Entry 7/0Multi 1Pistol 2

apaciiiiiii

L93

16/19/2 · 1683 dmg

ADR

70

HS%

75

K/D

0.84

Multi 1Util 16Pistol 3

Emysione

L6

14/23/5 · 1422 dmg

ADR

59

HS%

57

K/D

0.61

Entry 1/0Util 35AWP 2Pistol 6

r3alized

L51

12/16/8 · 1644 dmg

ADR

69

HS%

33

K/D

0.75

Entry 1/0Util 172Pistol 3
HS % -28%K/D -19%

ZLOMMAA's team

6 · 7

kyerzy-

L84

27/18/5 · 2582 dmg

ADR

108

HS%

52

K/D

1.50

Entry 6/0Multi 3Util 40Pistol 4

squadyysef-

L63

20/16/5 · 1958 dmg

ADR

82

HS%

60

K/D

1.25

Entry 1/0Multi 3Util 76Pistol 2

ZLOMMAA

L102

19/21/6 · 2115 dmg

ADR

88

HS%

42

K/D

0.90

Entry 2/0Multi 2Util 3AWP 7Pistol 4

Sh1nigami7

L63

18/14/3 · 1822 dmg

ADR

76

HS%

50

K/D

1.29

Entry 3/0Multi 2Util 29

francoo-

L101

14/16/6 · 1675 dmg

ADR

70

HS%

71

K/D

0.88

Entry 1/0Multi 1Util 142AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.