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ainthard's team

8

71 kills · 5 players

de_mirage · 34 min

21 rounds · 2026-06-01

Europe 5v5 Queue

Winner · bluntdealer's team

13

79 kills · 5 players

Top fragger

obvine

22 kills

Top impact

obvine

114 ADR

Util damage

obvine

158 HP

Weak spots this match

vs lifetime baseline
  • ainthard

    K/D 0.33 (avg 1.06)

    -69%
  • ainthard

    ADR 30 (avg 80)

    -63%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ainthard's team

7 · 1

obvine

L104

22/15/2 · 2403 dmg

ADR

114

HS%

50

K/D

1.47

Entry 3/0Multi 2Util 158AWP 1Pistol 5

Limbovhit

L103

19/15/4 · 2043 dmg

ADR

97

HS%

37

K/D

1.27

Entry 1/0Multi 2Util 59AWP 4Pistol 2

chmo

1

13/16/5 · 1766 dmg

ADR

84

HS%

54

K/D

0.81

Entry 2/0Multi 1Util 49Pistol 3

resf1t

L10

11/15/1 · 1190 dmg

ADR

57

HS%

45

K/D

0.73

Entry 2/0AWP 4Pistol 3

ainthard

L10

6/18/0 · 620 dmg

ADR

30

HS%

67

K/D

0.33

Util 5AWP 1Pistol 1
K/D -69%ADR -63%HS % +46%

bluntdealer's team

5 · 8

bluntdealer

L104

21/13/6 · 2193 dmg

ADR

104

HS%

62

K/D

1.62

Entry 3/0Multi 1Util 141Pistol 4

FENDIGL0CK-

L103

19/15/2 · 1989 dmg

ADR

95

HS%

68

K/D

1.27

Entry 2/0Multi 3Util 38Pistol 4

Jam1kBOSS

L103

18/16/5 · 1784 dmg

ADR

85

HS%

56

K/D

1.12

Entry 3/0Multi 1Util 45AWP 1Pistol 1

s3xmoneydrgs

L103

14/13/2 · 1482 dmg

ADR

71

HS%

36

K/D

1.08

Entry 4/0Multi 1Util 77AWP 9Pistol 1

HeuPoceTb666

L10

7/14/5 · 1165 dmg

ADR

56

HS%

86

K/D

0.50

Entry 1/0Util 117Pistol 4

Half-by-half

First half

7 · 5

Second half

1 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.