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Kerlinuss's team

4

56 kills · 5 players

de_mirage · 32 min

17 rounds · 2026-05-22

Europe 5v5 Queue

Winner · xgod18's team

13

72 kills · 5 players

Top fragger

timohich

23 kills

Top impact

timohich

131 ADR

Util damage

timohich

132 HP

Weak spots this match

vs lifetime baseline
  • Bones-

    K/D 0.40 (avg 1.08)

    -63%
  • Bones-

    ADR 48 (avg 81)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Kerlinuss's team

2 · 2

den4ikhit

L101

16/14/3 · 1311 dmg

ADR

77

HS%

38

K/D

1.14

Entry 3/0Multi 2Util 70AWP 4Pistol 9

lexich

L101

13/14/6 · 1649 dmg

ADR

97

HS%

46

K/D

0.93

Entry 4/0Multi 1Util 14Pistol 3

495scammer

L92

12/12/1 · 1107 dmg

ADR

65

HS%

67

K/D

1.00

Util 15Pistol 2

Kerlinuss

L10

9/17/5 · 1283 dmg

ADR

76

HS%

33

K/D

0.53

Pistol 1

Bones-

L10

6/15/4 · 807 dmg

ADR

48

HS%

67

K/D

0.40

Entry 2/0Util 23Pistol 2
K/D -63%ADR -41%HS % +29%

xgod18's team

10 · 3

timohich

L105

23/11/7 · 2229 dmg

ADR

131

HS%

22

K/D

2.09

Entry 2/0Multi 2Util 132AWP 1Pistol 5

e1toroloco

L103

16/12/3 · 1277 dmg

ADR

75

HS%

69

K/D

1.33

Entry 3/0Util 25AWP 1Pistol 1

Kr0ma1

L102

15/13/5 · 1483 dmg

ADR

87

HS%

27

K/D

1.15

Entry 2/0Util 48AWP 1Pistol 3

xgod18

L102

10/10/8 · 1414 dmg

ADR

83

HS%

40

K/D

1.00

Util 25Pistol 1

santiz667

L101

8/10/11 · 1156 dmg

ADR

68

HS%

75

K/D

0.80

Entry 1/0Util 131AWP 1Pistol 1

Half-by-half

First half

2 · 10

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.