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Winner · J0HNN-Y1's team

13

80 kills · 5 players

de_inferno · 30 min

19 rounds · 2026-02-26

North America 5V5 Queue

ParpotaS's team

6

51 kills · 5 players

Top fragger

J0HNN-Y1

21 kills

Top impact

ParpotaS

128 ADR

Util damage

ParpotaS

381 HP

Weak spots this match

vs lifetime baseline
  • vGuap

    ADR 42 (avg 71)

    -41%
  • vGuap

    K/D 0.64 (avg 1.02)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

J0HNN-Y1's team

8 · 5

J0HNN-Y1

L23

21/10/7 · 2242 dmg

ADR

118

HS%

57

K/D

2.10

Entry 6/0Multi 1Util 365Pistol 4

benz7z

L23

20/12/5 · 2023 dmg

ADR

107

HS%

50

K/D

1.67

Entry 2/0Multi 2Util 88AWP 3Pistol 6

yenskiiiii

L55

19/9/3 · 1902 dmg

ADR

100

HS%

47

K/D

2.11

Entry 2/0Util 31AWP 4Pistol 3

ycLY

L22

13/9/3 · 1568 dmg

ADR

83

HS%

31

K/D

1.44

Entry 2/0Multi 1Util 2AWP 3Pistol 4

vGuap

L4

7/11/5 · 793 dmg

ADR

42

HS%

57

K/D

0.64

Entry 1/0Util 74Pistol 2
ADR -41%K/D -37%HS % +24%

ParpotaS's team

4 · 2

ParpotaS

L53

19/15/4 · 2438 dmg

ADR

128

HS%

58

K/D

1.27

Entry 4/0Multi 2Util 381Pistol 1

Zothic

L52

13/16/4 · 1654 dmg

ADR

87

HS%

38

K/D

0.81

Entry 1/0Util 227AWP 1

lampohello

L3

10/17/5 · 1303 dmg

ADR

69

HS%

30

K/D

0.59

Entry 1/0Util 54

zxc_q1nofun

L11

6/16/1 · 508 dmg

ADR

27

HS%

83

K/D

0.38

Util 14AWP 1

lyakabs

L1

3/16/2 · 344 dmg

ADR

18

HS%

33

K/D

0.19

Util 22

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.