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Winner · sosalkavagin's team

13

88 kills · 5 players

de_mirage · 42 min

24 rounds · 2026-06-06

Europe 5v5 Queue

s3makk's team

11

79 kills · 5 players

Top fragger

guccidude

22 kills

Top impact

myawkiii

98 ADR

Util damage

s3makk

104 HP

Weak spots this match

vs lifetime baseline
  • s3makk

    HS % 21% (avg 38%)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sosalkavagin's team

4 · 9

guccidude

L44

22/16/2 · 2161 dmg

ADR

90

HS%

59

K/D

1.38

Entry 3/0Multi 2Util 2AWP 3Pistol 7

myawkiii

L92

21/16/7 · 2339 dmg

ADR

98

HS%

38

K/D

1.31

Entry 5/0Multi 2Util 35Pistol 1

Pusiiik

L104

20/17/5 · 2224 dmg

ADR

93

HS%

35

K/D

1.18

Entry 4/0Multi 1Util 37AWP 5Pistol 1

sosalkavagin

L7

13/13/4 · 1491 dmg

ADR

62

HS%

31

K/D

1.00

Entry 1/0Multi 1Util 48AWP 4Pistol 2

EbalaKoshku

L103

12/17/6 · 1738 dmg

ADR

72

HS%

50

K/D

0.71

Util 89Pistol 4

s3makk's team

8 · 3

dravokh

L102

22/16/4 · 2263 dmg

ADR

94

HS%

68

K/D

1.38

Entry 4/0Multi 2Util 1AWP 1Pistol 5

s3makk

L75

19/16/1 · 1690 dmg

ADR

70

HS%

21

K/D

1.19

Entry 3/0Util 104AWP 2Pistol 2
HS % -45%ADR -13%

loverain333

L102

18/15/3 · 2043 dmg

ADR

85

HS%

50

K/D

1.20

Entry 2/0Multi 1Util 89Pistol 4

Auro-

L81

12/22/4 · 1595 dmg

ADR

67

HS%

42

K/D

0.55

Entry 1/0Util 12

3Doomsday9

L61

8/20/3 · 1237 dmg

ADR

52

HS%

25

K/D

0.40

Entry 1/0Util 55AWP 4

Half-by-half

First half

4 · 8

Second half

9 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.