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LuchoM_'s team

14

110 kills · 5 players

de_mirage · 55 min

30 rounds · 2026-06-04

South America 5V5 Queue

Winner · axon0611's team

16

114 kills · 5 players

Top fragger

Nachotzo

32 kills

Top impact

Nachotzo

123 ADR

Util damage

LuchoM_

430 HP

Weak spots this match

vs lifetime baseline
  • old_funk

    HS % 36% (avg 51%)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LuchoM_'s team

6 · 6 · OT 2

Nachotzo

L94

32/23/12 · 3692 dmg

ADR

123

HS%

53

K/D

1.39

Entry 1/0Multi 5Util 124AWP 2Pistol 5

LuchoM_

L75

27/22/5 · 2953 dmg

ADR

98

HS%

44

K/D

1.23

Entry 6/0Multi 2Util 430Pistol 2
K/D +38%ADR +35%

ELP0L4C0

L63

19/25/8 · 2493 dmg

ADR

83

HS%

47

K/D

0.76

Entry 1/0Multi 2Util 185AWP 2

VentoPeek_

L6

18/21/6 · 1421 dmg

ADR

47

HS%

39

K/D

0.86

Entry 2/0Util 266AWP 1Pistol 1

nubezera

L72

14/23/8 · 1639 dmg

ADR

55

HS%

43

K/D

0.61

Entry 1/0Multi 1Util 122Pistol 3

axon0611's team

6 · 6 · OT 4

JjoTa2

L54

30/21/8 · 2472 dmg

ADR

82

HS%

47

K/D

1.43

Entry 3/0Multi 3Util 170AWP 5Pistol 3

old_funk

L74

28/25/8 · 3067 dmg

ADR

102

HS%

36

K/D

1.12

Entry 7/0Multi 1Util 43AWP 8Pistol 2
HS % -29%K/D -14%ADR +14%

tomypochi

L65

27/20/12 · 3149 dmg

ADR

105

HS%

33

K/D

1.35

Entry 4/0Util 165Pistol 2

myosane

L83

18/22/11 · 2316 dmg

ADR

77

HS%

67

K/D

0.82

Entry 3/0Multi 1Util 99Pistol 1

axon0611

L5

11/24/5 · 1049 dmg

ADR

35

HS%

55

K/D

0.46

Entry 2/0Util 32

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.