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Winner · 01061953's team

13

94 kills · 5 players

de_anubis · 40 min

24 rounds · 2026-06-01

Europe 5v5 Queue

AQUAFLEX999's team

11

81 kills · 5 players

Top fragger

01061953

27 kills

Top impact

MAHb9K

116 ADR

Util damage

nameless077

243 HP

Weak spots this match

vs lifetime baseline
  • AQUAFLEX999

    ADR 58 (avg 84)

    -32%
  • AQUAFLEX999

    HS % 38% (avg 55%)

    -31%
  • AQUAFLEX999

    K/D 0.84 (avg 1.08)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

01061953's team

8 · 5

01061953

L103

27/13/2 · 2321 dmg

ADR

97

HS%

48

K/D

2.08

Entry 3/0Multi 3Util 64AWP 14Pistol 7

MAHb9K

L94

23/20/14 · 2782 dmg

ADR

116

HS%

61

K/D

1.15

Entry 5/0Multi 2Util 48AWP 2Pistol 6

sukavtapkah

3

19/18/6 · 2078 dmg

ADR

87

HS%

42

K/D

1.06

Entry 4/0Multi 1Util 177Pistol 5

mranal228

L103

16/14/3 · 1656 dmg

ADR

69

HS%

62

K/D

1.14

Pistol 4

arbuz_aura

L8

9/16/3 · 1027 dmg

ADR

43

HS%

56

K/D

0.56

Multi 1Util 1

AQUAFLEX999's team

4 · 7

nameless077

L102

20/17/11 · 2725 dmg

ADR

114

HS%

40

K/D

1.18

Entry 2/0Multi 1Util 243Pistol 1

ayanamiraise

L101

16/21/6 · 1693 dmg

ADR

71

HS%

12

K/D

0.76

Entry 6/0Multi 1Util 66AWP 7Pistol 3

AQUAFLEX999

L105

16/19/3 · 1382 dmg

ADR

58

HS%

38

K/D

0.84

Entry 2/0Multi 1Util 31AWP 1Pistol 2
ADR -32%HS % -31%

taga999

L91

15/18/6 · 1819 dmg

ADR

76

HS%

67

K/D

0.83

Entry 2/0Util 76Pistol 5

shainka

L102

14/19/2 · 1709 dmg

ADR

71

HS%

29

K/D

0.74

Util 147

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.