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Sevxen's team

11

76 kills · 5 players

de_dust2 · 43 min

24 rounds · 2026-05-23

North America 5V5 Queue

Winner · JimmyYahu's team

13

84 kills · 5 players

Top fragger

Sebby22

28 kills

Top impact

Sebby22

117 ADR

Util damage

jnselc

183 HP

Weak spots this match

vs lifetime baseline
  • SammySuu

    K/D 0.82 (avg 1.28)

    -36%
  • SammySuu

    HS % 36% (avg 55%)

    -35%
  • SammySuu

    ADR 69 (avg 91)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sevxen's team

8 · 3

Sevxen

L64

20/19/6 · 2320 dmg

ADR

97

HS%

45

K/D

1.05

Entry 4/0Multi 3Util 53Pistol 1

jnselc

L63

19/16/6 · 2266 dmg

ADR

94

HS%

32

K/D

1.19

Entry 2/0Multi 3Util 183AWP 2Pistol 6

SammySuu

L51

14/17/6 · 1658 dmg

ADR

69

HS%

36

K/D

0.82

Entry 1/0Util 22Pistol 2
K/D -36%HS % -35%

SUPLX

L51

14/17/4 · 1615 dmg

ADR

67

HS%

64

K/D

0.82

Entry 2/0Multi 1Util 16

ArgusEnterp

1

9/14/4 · 1248 dmg

ADR

52

HS%

33

K/D

0.64

Entry 3/0Util 1AWP 4Pistol 3

JimmyYahu's team

4 · 9

Sebby22

L75

28/16/3 · 2816 dmg

ADR

117

HS%

57

K/D

1.75

Entry 1/0Multi 1Util 115AWP 4Pistol 3

Lexus_freak

L62

20/16/2 · 2058 dmg

ADR

86

HS%

50

K/D

1.25

Entry 3/0Multi 2Util 51AWP 3Pistol 3
HS % +22%K/D +19%

JimmyYahu

L44

15/18/2 · 1870 dmg

ADR

78

HS%

80

K/D

0.83

Entry 2/0Multi 1Util 42Pistol 4

EBT-USER

1

12/16/3 · 1383 dmg

ADR

58

HS%

67

K/D

0.75

Entry 5/0Multi 1Util 75AWP 2Pistol 1

Kliipz

L61

9/19/5 · 1143 dmg

ADR

48

HS%

56

K/D

0.47

Entry 1/0Util 111

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.